CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Online NA 66.51.99.62:28040 checked 13m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 3
0% full
Rank
top 26% · #963 in NA
7-day average
peak 3
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:07 UTC22d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 51/ 200
- 2 36/ 200
- 3 40/ 100
- 4 69/ 100
- 5 20/ 150
- 6 9/ 200
Quick answers
from the figures on this pageServer details
Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING online, and how reliable is it?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is up and taking players now. About 7 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 1 October 2026.
Which version of Rust does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING located?
In North America, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 66.51.99.62:28040.
Does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run smoothly?
Across the last 48 hours the average was 9 fps, with a floor of 5. At its highest the count reached 82,215 entities: buildings, deployables and the rest. It drew as much as 2,857 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
You'll find CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on these themed lists at Rust Dashboard: Rust roleplay servers, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING mean?
These are the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts20 (Group limit): Each team holds no more than 20; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
0 players are playing on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING right now, out of 50 slots. Over seven days the mean is 0 players and the peak is 3. It was busiest at 00:00 UTC over the last 48 hours, when it averaged 1 players.
How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING rank against other Rust servers?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING holds #5,893 for player hours across seven days, #963 in North America, in the top 26% of all ranked servers.
Wipe days
What does wipe day look like on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 6 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The only wipe on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 22 days 8 hours ago. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
You will not find a gather rate in the name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. Up to 20 players can share a group. It runs roleplay, roleplay with towns, jobs and rules. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs a procedural map of size 4,096 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.
How to join
How do I join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The console in Rust opens with F1, and client.connect 66.51.99.62:28040 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/esCaNaG6kf is where its website lives.