Rust Dashboard62,389 playing

Cybertek 2x offline raid limit 3

Online NA 66.51.99.23:28020 checked 13m ago

2x biweekly wipes moddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Wed 01:00Thu 22:00players each hour · 48 hours · UTC

Rank

#4,676

top 21% · #796 in NA

7-day average

0

peak 2

Last wipe

14d ago

biweekly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5201:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

13.5 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7

Coming wipes

  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 13d 13hThu 12 Nov, 14:18 UTC
  • 27d 13hThu 26 Nov, 14:18 UTC
  • 34d 18hThu 3 Dec, 19:00 UTCFW
  • 41d 13hThu 10 Dec, 14:18 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:18 UTC14d ago 3 – running 0
Fri 2 Oct, 01:36 UTC27d ago 3 halved by day 7 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 17 on average
    727/ 750
  2. 2
    [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 3 on average
    3/ 75
  3. 3
    (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | JUST-WIPEDNA · groups of 8+ · 2x · biweekly · 2 on average
    2/ 100
  4. 4
    Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 369 on average
    128/ 150
  5. 5
    US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 154 on average
    177/ 200
  6. 6
    HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 130 on average
    235/ 225

Quick answers

from the figures on this page

Server

Is Cybertek 2x offline raid limit 3 online, and how reliable is it?

Players can join Cybertek 2x offline raid limit 3: it is online. About 10 hours ago it restarted, judging by the uptime figure it gives. It was online 52% of the last 7 full days, which is 88 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Cybertek 2x offline raid limit 3 run?

Rust network protocol 2635 and build 168909 is running on Cybertek 2x offline raid limit 3, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Cybertek 2x offline raid limit 3 located?

Cybertek 2x offline raid limit 3 lists North America as its location, tagged NA. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 66.51.99.23:28020 is where it lives.

Does Cybertek 2x offline raid limit 3 run smoothly?

The last 48 hours gave an average of 24 server fps, and it never went under 5. The world held as many as 151,728 entities, counting buildings, deployables and all the rest. At its highest, it took 4,215 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Cybertek 2x offline raid limit 3?

These Rust Dashboard lists include Cybertek 2x offline raid limit 3: 2x Rust servers, shown live, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What do the server tags on Cybertek 2x offline raid limit 3 mean?

The game's server browser reads these tags from Cybertek 2x offline raid limit 3: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): Two weeks is the gap between wipes; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it sits under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Cybertek 2x offline raid limit 3?

0 players are playing on Cybertek 2x offline raid limit 3 right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 07:00 UTC, averaging 2 players.

How does Cybertek 2x offline raid limit 3 rank against other Rust servers?

Cybertek 2x offline raid limit 3 holds #4,676 for player hours across seven days, #796 in North America, in the top 21% of all ranked servers.

Wipe days

What does wipe day look like on Cybertek 2x offline raid limit 3?

At their busiest, its recent wipes drew 3 players on average. 6 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 7.

What is the wipe schedule on Cybertek 2x offline raid limit 3?

Too few wipes are on record for Cybertek 2x offline raid limit 3 to confirm its schedule, so the tag sets the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 14 days 10 hours ago. Its tags publish a wipe schedule of every two weeks.

Settings

What are the rules and settings on Cybertek 2x offline raid limit 3?

A gather rate of 2x appears in the name of Cybertek 2x offline raid limit 3. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Cybertek 2x offline raid limit 3 run?

The game generates the procedural map on Cybertek 2x offline raid limit 3, size 5,000 with seed 7429101. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Cybertek 2x offline raid limit 3?

The console in Rust opens with F1, and client.connect 66.51.99.23:28020 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.