Rust Dashboard35,842 playing

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP

Online NA · us5 91.229.114.45:28135 checked 7m ago

2x biweekly wipes moddedcarbon

Players now

Live
3of 100
Full
3%
In queue
0
Peak, 48 hours
3
Peak, 7 days
8

3% full

Tue 04:00Thu 01:00players each hour · 48 hours · UTC

Rank

#2,025

top 9% · #315 in NA

7-day average

2

peak 8

Last wipe

13d ago

biweekly schedule

Next wipe

14h

Thu 29 Oct, 18:03 UTC

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:03 UTC, in 14h. Its biweekly schedule tag · low confidence

7 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 7

Coming wipes

  • 14hThu 29 Oct, 18:03 UTC
  • 7d 15hThu 5 Nov, 19:00 UTCFW
  • 14d 14hThu 12 Nov, 18:03 UTC
  • 28d 14hThu 26 Nov, 18:03 UTC
  • 35d 15hThu 3 Dec, 19:00 UTCFW
  • 42d 14hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:03 UTC13d ago 7 – running 1
Fri 9 Oct, 10:40 UTC19d ago 5 held half 6.3 days 1
Thu 1 Oct, 18:23 UTC FW27d ago 4 held half 7.7 days 0
Thu 17 Sep, 20:37 UTC41d ago 5 halved by day 7 13.9 days 2
Wed 16 Sep, 22:05 UTC42d ago 4 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 11 on average
    4/ 100
  2. 2
    [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 2 on average
    2/ 75
  3. 3
    Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 370 on average
    154/ 200
  4. 4
    US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 150 on average
    179/ 200
  5. 5
    HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 126 on average
    348/ 370
  6. 6
    HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 122 on average
    113/ 115

Quick answers

from the figures on this page

Server

Is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP online, and how reliable is it?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is up and taking players now. About 19 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP run?

On Linux, (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP located?

The NA tag is how (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP places itself in North America, and its region code is us5. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 91.229.114.45:28135.

Does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP run smoothly?

The last 48 hours gave an average of 52 server fps, and it never went under 1. The world held as many as 86,192 entities, counting buildings, deployables and all the rest. At its highest, it took 4,214 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

These Rust Dashboard lists include (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP: 2x Rust servers, shown live, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP mean?

These are the tags (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the region code set here; ^b (Biweekly): Two weeks is the gap between wipes; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

As things stand, 3 players are on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, which holds 100 slots. Over seven days the mean is 2 players and the peak is 8. Across the last 48 hours, the peak came at 19:00 UTC with an average of 3 players.

How does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP rank against other Rust servers?

Player hours over seven days put (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP at #2,025 overall and #315 in North America, in the top 9% of all ranked servers.

Wipe days

What does wipe day look like on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

The average busiest point of its recent wipes was 5 players. Peak crowd on the latest wipe came 43 hours after it began. The crowd held above half that peak until the next wipe in 67% of recent wipes. In the other cases it dropped below half by day 7.

What is the wipe schedule on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

Too few wipes are on record for (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 18:03 UTC the next wipe is due. 13 days 9 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.

Map and rules

What are the rules and settings on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

The name says (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP runs 2x gather. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP run?

The game generates the procedural map on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, size 4,250 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

How to join

How do I join (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

Type client.connect 91.229.114.45:28135 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/4K9Y7EWrba.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code us5 is the region code set here.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.