Rust Dashboard60,085 playing

PVE Land [US]|SkillTree|Raidable Bases|EVENTS

Online NA 66.51.99.151:28080 checked 6m ago

biweekly wipes moddedoxidepve

Players now

Live
3of 100
Full
3%
In queue
0
Peak, 48 hours
7
Peak, 7 days
12

3% full

Mon 23:00Wed 21:00players each hour · 48 hours · UTC

Rank

#1,847

top 8% · #287 in NA

7-day average

3

peak 12

Last wipe

13d ago

biweekly schedule

Next wipe

7d 20h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
11wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 9

Coming wipes

  • 7d 20hThu 5 Nov, 19:00 UTCFW
  • 14d 14hThu 12 Nov, 13:16 UTC
  • 35d 20hThu 3 Dec, 19:00 UTCFW
  • 42d 14hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC13d ago 10 – running 2
Thu 1 Oct, 18:15 UTC FW27d ago 11 halved by day 12 13.8 days 2
Thu 17 Sep, 13:44 UTC41d ago 12 halved by day 6 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average
    270/ 2000
  2. 2
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average
    111/ 200
  3. 3
    Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 35 on average
    27/ 200
  4. 4
    LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average
    15/ 35
  5. 5
    ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average
    12/ 100
  6. 6
    [US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 6 on average
    2/ 100

Quick answers

from the figures on this page

Server details

Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?

Right now PVE Land [US]|SkillTree|Raidable Bases|EVENTS is running. Its reported uptime points to a restart roughly 9 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is PVE Land [US]|SkillTree|Raidable Bases|EVENTS located?

In North America, PVE Land [US]|SkillTree|Raidable Bases|EVENTS lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 66.51.99.151:28080 is where it lives.

Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run smoothly?

Across the last 48 hours the average was 59 fps, with a floor of 53. The world held as many as 111,145 entities, counting buildings, deployables and all the rest. It drew as much as 4,703 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

These Rust Dashboard lists include PVE Land [US]|SkillTree|Raidable Bases|EVENTS: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The same operator most likely runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track, since all of them publish a rustedmaster.eu hostname.

What do the server tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS mean?

These are the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts16 (Group limit): 16 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

3 players are playing on PVE Land [US]|SkillTree|Raidable Bases|EVENTS right now, out of 100 slots. Over seven days the mean is 3 players and the peak is 12. It was busiest at 04:00 UTC over the last 48 hours, when it averaged 6 players.

How does PVE Land [US]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS holds #1,847 for player hours across seven days, #287 in North America, in the top 8% of all ranked servers.

Wipe schedule

What does wipe day look like on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Its recent wipes averaged a peak of 11 players. On the latest wipe, 12 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 9 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The wipe rhythm on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 13 days 9 hours ago. Wipes every two weeks, according to the schedule in its tags.

Settings

What are the rules and settings on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

No gather rate appears in the name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS. 16 players is the most a group can take. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?

A procedural map of size 4,096 with seed 58744231 is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.

Connect

How do I join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Type client.connect 66.51.99.151:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rustedmaster.eu is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts16
Group limit 16 is the most you can have per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.