Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 7
- Peak, 7 days
- 12
3% full
Rank
top 8% · #287 in NA
7-day average
peak 12
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 14d 14hThu 12 Nov, 13:16 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 42d 14hThu 10 Dec, 13:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:16 UTC13d ago | 10 | – | running | 2 |
| Thu 1 Oct, 18:15 UTC FW27d ago | 11 | halved by day 12 | 13.8 days | 2 |
| Thu 17 Sep, 13:44 UTC41d ago | 12 | halved by day 6 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 270/ 2000
- 2 111/ 200
- 3 27/ 200
- 4 15/ 35
- 5 12/ 100
- 6 2/ 100
Quick answers
from the figures on this pageServer details
Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?
Right now PVE Land [US]|SkillTree|Raidable Bases|EVENTS is running. Its reported uptime points to a restart roughly 9 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is PVE Land [US]|SkillTree|Raidable Bases|EVENTS located?
In North America, PVE Land [US]|SkillTree|Raidable Bases|EVENTS lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 66.51.99.151:28080 is where it lives.
Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run smoothly?
Across the last 48 hours the average was 59 fps, with a floor of 53. The world held as many as 111,145 entities, counting buildings, deployables and all the rest. It drew as much as 4,703 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
These Rust Dashboard lists include PVE Land [US]|SkillTree|Raidable Bases|EVENTS: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The same operator most likely runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track, since all of them publish a rustedmaster.eu hostname.
What do the server tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS mean?
These are the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts16 (Group limit): 16 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
3 players are playing on PVE Land [US]|SkillTree|Raidable Bases|EVENTS right now, out of 100 slots. Over seven days the mean is 3 players and the peak is 12. It was busiest at 04:00 UTC over the last 48 hours, when it averaged 6 players.
How does PVE Land [US]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS holds #1,847 for player hours across seven days, #287 in North America, in the top 8% of all ranked servers.
Wipe schedule
What does wipe day look like on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Its recent wipes averaged a peak of 11 players. On the latest wipe, 12 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 9 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The wipe rhythm on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 13 days 9 hours ago. Wipes every two weeks, according to the schedule in its tags.
Settings
What are the rules and settings on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
No gather rate appears in the name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS. 16 players is the most a group can take. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
A procedural map of size 4,096 with seed 58744231 is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.
Connect
How do I join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Type client.connect 66.51.99.151:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rustedmaster.eu is where its website lives.
