Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 10
- Peak, 7 days
- 13
3% full
Rank
top 7% · #604 in EU
7-day average
peak 13
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 15d 12hThu 12 Nov, 13:16 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
- 43d 12hThu 10 Dec, 13:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:16 UTC12d ago | 11 | – | running | 5 |
| Thu 1 Oct, 18:13 UTC FW26d ago | 17 | halved by day 10 | 13.8 days | 5 |
| Thu 17 Sep, 13:28 UTC40d ago | 13 | held half | 14.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 169/ 2000
- 2 18/ 100
- 3 8/ 200
- 4 26/ 50
- 5 13/ 100
- 6 4/ 100
Quick answers
from the figures on this pageServer
Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?
Players can join PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: it is online. About 16 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 86% uptime, with 144 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?
Rust network protocol 2635 and build 168909 is running on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS located?
The EU tag is how PVE Land [EU]|SkillTree|Raidable Bases|EVENTS places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 136.243.51.246:28028 is where it lives.
Does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run smoothly?
Across the last 48 hours the average was 59 fps, with a floor of 49. Buildings, deployables and everything else added up to a peak of 117,469 entities. At its highest, it took 4,825 MB of memory. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The Rust Dashboard lists that carry PVE Land [EU]|SkillTree|Raidable Bases|EVENTS are: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
A rustedmaster.eu hostname is published by PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, and by 4 other servers we track, so one operator most likely runs them all.
What do the server tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS mean?
The game's server browser reads these tags from PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: gmrust (Game mode): The game runs on standard Rust survival settings; mp70 (Max players): 70 is the slot count; ts16 (Group limit): Each team holds no more than 16; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS has 2 of its 70 slots filled at the moment. Averaged across the last seven days: 4 players, peaking at 13. The busiest point in the last 48 hours was 16:00 UTC, averaging 8 players.
How does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?
Player hours over seven days put PVE Land [EU]|SkillTree|Raidable Bases|EVENTS at #1,521 overall and #604 in Europe, in the top 7% of all ranked servers.
Wipe schedule
What does wipe day look like on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
Its recent wipes averaged a peak of 14 players. Peak crowd on the latest wipe came 1 hours after it began. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 10.
What is the wipe schedule on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
Wipes on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS come every 4 weeks on Thursday at 13:16 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 12 days 11 hours ago. The tags carry a wipe schedule of once every two weeks.
Settings
What are the rules and settings on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
No gather rate appears in the name of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. 16 players is the most a group can take. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?
The game generates the procedural map on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, size 4,096 with seed 58744231. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
How to join
How do I join PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The console in Rust opens with F1, and client.connect 136.243.51.246:28028 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rustedmaster.eu is where its website lives.
