Rust Dashboard34,993 playing

private do not join!!!

Online NA 66.51.97.67:28050 checked 9m ago

monthly wipes moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 07:00Thu 05:00players each hour · 48 hours · UTC

Rank

#15,341

top 69% · #1513 in NA

7-day average

0

peak –

Last wipe

27d ago

monthly schedule

Next wipe

7d 12h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

0246807:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:41 UTC FW27d ago 0 – running 0
Sun 27 Sep, 22:42 UTC31d ago 3 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average
    7/ 175
  2. 2
    Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
    6/ 90
  3. 3
    Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average
    3/ 1000
  4. 4
    Testing GroundsNA · groups of 8+ · monthly · 2 on average
    0/ 15
  5. 5
    [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
    0/ 50
  6. 6
    Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average
    1/ 50

Quick answers

from the figures on this page

About

Is private do not join!!! online, and how reliable is it?

Players can join private do not join!!!: it is online. About 4 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does private do not join!!! run?

On Linux, private do not join!!! runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is private do not join!!! located?

The NA tag is how private do not join!!! places itself in North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 66.51.97.67:28050.

Does private do not join!!! run smoothly?

Server fps averaged 5 over the last 48 hours and never dropped below 5. Buildings, deployables and everything else added up to a peak of 122,127 entities. It drew as much as 3,252 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include private do not join!!!?

The Rust Dashboard lists that carry private do not join!!! are: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on private do not join!!! mean?

These are the tags private do not join!!! publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts24 (Group limit): Each team holds no more than 24; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is private do not join!!!?

private do not join!!! has 0 of its 50 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does private do not join!!! rank against other Rust servers?

Player hours over seven days put private do not join!!! at #15,341 overall and #1,513 in North America, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on private do not join!!!?

The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on private do not join!!!?

Once a month private do not join!!! wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 27 days 7 hours ago the current world was made. The tags carry a wipe schedule of once a month.

Settings

What are the rules and settings on private do not join!!!?

No gather rate appears in the name of private do not join!!!. Up to 24 players can share a group. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does private do not join!!! run?

A procedural map of size 4,500 with seed 1 is what private do not join!!! runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join private do not join!!!?

Type client.connect 66.51.97.67:28050 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players It holds 50 slots.
ts24
Group limit Each team holds no more than 24.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.