Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 4
0% full
Rank
top 21% · #786 in NA
7-day average
peak 4
Last wipe
biweekly schedule
Next wipe
Thu 29 Oct, 18:09 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:09 UTC, in 1d 2h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 2hThu 29 Oct, 18:09 UTC
- 8d 2hThu 5 Nov, 19:00 UTCFW
- 15d 2hThu 12 Nov, 18:09 UTC
- 29d 2hThu 26 Nov, 18:09 UTC
- 36d 2hThu 3 Dec, 19:00 UTCFW
- 43d 2hThu 10 Dec, 18:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:09 UTC12d ago | 2 | – | running | 0 |
| Thu 8 Oct, 18:08 UTC19d ago | 1 | held half | 7 days | 0 |
| Fri 2 Oct, 10:41 UTC26d ago | 4 | held half | 6.3 days | 0 |
| Thu 1 Oct, 18:08 UTC FW26d ago | 4 | – | 0.7 days | 0 |
| Tue 22 Sep, 18:13 UTC35d ago | 2 | held half | 9 days | 1 |
| Tue 22 Sep, 09:19 UTC36d ago | 2 | – | 0.4 days | 1 |
| Mon 21 Sep, 18:41 UTC36d ago | 1 | – | 0.6 days | 0 |
| Sun 20 Sep, 23:38 UTC37d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 11:24 UTC38d ago | 1 | – | 0.5 days | 0 |
| Sat 19 Sep, 18:53 UTC38d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:21 UTC39d ago | 1 | – | 0.4 days | 0 |
| Thu 17 Sep, 18:51 UTC40d ago | 1 | – | 1.6 days | 0 |
| Wed 16 Sep, 07:57 UTC42d ago | 1 | – | 1.5 days | 0 |
| Tue 15 Sep, 22:27 UTC42d ago | 1 | – | 0.4 days | 0 |
| Tue 15 Sep, 08:54 UTC43d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 15/ 150
- 2 1/ 100
- 3 1/ 200
- 4 37/ 100
- 5 30/ 100
- 6 5/ 100
Quick answers
from the figures on this pageAbout
Is LOST PARADISE | US 5X PvE | Custom Monuments & Events online, and how reliable is it?
Right now LOST PARADISE | US 5X PvE | Custom Monuments & Events is running. About 5 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does LOST PARADISE | US 5X PvE | Custom Monuments & Events run?
LOST PARADISE | US 5X PvE | Custom Monuments & Events runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is LOST PARADISE | US 5X PvE | Custom Monuments & Events located?
In North America, LOST PARADISE | US 5X PvE | Custom Monuments & Events lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 66.51.96.76:28030.
Does LOST PARADISE | US 5X PvE | Custom Monuments & Events run smoothly?
The last 48 hours gave an average of 12 server fps, and it never went under 5. Buildings, deployables and everything else added up to a peak of 174,141 entities. It drew as much as 5,280 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include LOST PARADISE | US 5X PvE | Custom Monuments & Events?
These Rust Dashboard lists include LOST PARADISE | US 5X PvE | Custom Monuments & Events: 5x Rust servers, Rust roleplay servers, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
What do the server tags on LOST PARADISE | US 5X PvE | Custom Monuments & Events mean?
These are the tags LOST PARADISE | US 5X PvE | Custom Monuments & Events publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): The server has 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): North America is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is LOST PARADISE | US 5X PvE | Custom Monuments & Events?
LOST PARADISE | US 5X PvE | Custom Monuments & Events has 0 of its 150 slots filled at the moment. Its seven-day average is 0 players, and it reached 4 at the highest. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 1 players.
How does LOST PARADISE | US 5X PvE | Custom Monuments & Events rank against other Rust servers?
Player hours over seven days put LOST PARADISE | US 5X PvE | Custom Monuments & Events at #4,592 overall and #786 in North America, in the top 21% of all ranked servers.
Wipe days
What does wipe day look like on LOST PARADISE | US 5X PvE | Custom Monuments & Events?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 26 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on LOST PARADISE | US 5X PvE | Custom Monuments & Events?
The prediction follows its tag, because too few of LOST PARADISE | US 5X PvE | Custom Monuments & Events's wipes are on record to confirm the schedule. On Thursday 29 October at 18:09 UTC the next wipe is due. The world now in play was generated 12 days 21 hours ago. Its tags publish a wipe schedule of every two weeks.
Rules
What are the rules and settings on LOST PARADISE | US 5X PvE | Custom Monuments & Events?
The name of LOST PARADISE | US 5X PvE | Custom Monuments & Events carries a 5x gather rate. Groups hold up to 8 players, the default for the game. roleplay is the mode here, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does LOST PARADISE | US 5X PvE | Custom Monuments & Events run?
The game generates the procedural map on LOST PARADISE | US 5X PvE | Custom Monuments & Events, size 5,000 with seed 1103931736. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Generated Map.
How to join
How do I join LOST PARADISE | US 5X PvE | Custom Monuments & Events?
Type client.connect 66.51.96.76:28030 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://www.lostparadise.gg.
