RustScape
Online NA 66.51.96.64:28000 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 7
- Peak, 7 days
- 8
0% full
Rank
top 15% · #535 in NA
7-day average
peak 8
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:44 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 3/ 175
- 2 2/ 90
- 3 5/ 1000
- 4 2/ 15
- 5 0/ 50
- 6 2/ 50
Quick answers
from the figures on this pageAbout
Is RustScape online, and how reliable is it?
Players can join RustScape: it is online. The uptime it reports puts its last restart about 57 minutes ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does RustScape run?
RustScape runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is RustScape located?
The NA tag is how RustScape places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 66.51.96.64:28000.
Does RustScape run smoothly?
The last 48 hours gave an average of 28 server fps, and it never went under 5. At its highest the count reached 119,551 entities: buildings, deployables and the rest. Memory use peaked at 4,547 MB. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include RustScape?
The Rust Dashboard lists that carry RustScape are: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RustScape mean?
The game's server browser reads these tags from RustScape: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is RustScape?
RustScape has 0 of its 50 slots filled at the moment. Over seven days the mean is 1 players and the peak is 8. The busiest point in the last 48 hours was 00:00 UTC, averaging 6 players.
How does RustScape rank against other Rust servers?
RustScape holds #3,236 for player hours across seven days, #535 in North America, in the top 15% of all ranked servers.
Reset times
What does wipe day look like on RustScape?
Its recent wipes averaged a peak of 3 players. Peak crowd on the latest wipe came 1 hours after it began.
What is the wipe schedule on RustScape?
The only wipe on RustScape is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 16 hours ago. The tags carry a wipe schedule of once a month.
Map and rules
What are the rules and settings on RustScape?
No gather rate appears in the name of RustScape. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does RustScape run?
RustScape runs a procedural map of size 4,096 with seed 1, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Synecdoche Islands.
Join
How do I join RustScape?
Type client.connect 66.51.96.64:28000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/TpEtj7cA8g.