Rust Dashboard96,161 playing

[PVE] Man VS Wild

Offline NA 66.25.101.122:28015 checked 22d ago

monthly wipes moddedoxidepve

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,967

top 71% · #1547 in NA

7-day average

0

peak –

Last wipe

27d ago

monthly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:14 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    30/ 200
  3. 3
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average
    68/ 100
  4. 4
    Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is [PVE] Man VS Wild online, and how reliable is it?

We last saw [PVE] Man VS Wild 22 days 13 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [PVE] Man VS Wild run?

On Windows, [PVE] Man VS Wild runs Rust network protocol 2634 and build 166652. Joining needs the same protocol on your side, and Steam handles that update.

Where is [PVE] Man VS Wild located?

In North America, [PVE] Man VS Wild lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 66.25.101.122:28015.

Lists

Which Rust Dashboard lists and filters include [PVE] Man VS Wild?

These Rust Dashboard lists include [PVE] Man VS Wild: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [PVE] Man VS Wild mean?

The game's server browser reads these tags from [PVE] Man VS Wild: gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): It holds 50 slots; ts10 (Group limit): Teams top out at 10; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [PVE] Man VS Wild?

At the moment [PVE] Man VS Wild is offline; it last showed 22 days 13 hours ago.

How does [PVE] Man VS Wild rank against other Rust servers?

Player hours over seven days put [PVE] Man VS Wild at #15,967 overall and #1,547 in North America, in the top 71% of all ranked servers.

Reset times

What does wipe day look like on [PVE] Man VS Wild?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 22 hours after it began.

What is the wipe schedule on [PVE] Man VS Wild?

Wipes come once a month on [PVE] Man VS Wild, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 27 days 20 hours ago. The tags carry a wipe schedule of once a month.

Rules

What are the rules and settings on [PVE] Man VS Wild?

No gather rate appears in the name of [PVE] Man VS Wild. 10 players is the most a group can take. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does [PVE] Man VS Wild run?

[PVE] Man VS Wild runs a procedural map of size 4,500 with seed 23133243, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join [PVE] Man VS Wild?

Type client.connect 66.25.101.122:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://www.paypal.com/paypalme/ManVsWild.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmvanilla,cs166652,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp50
Max players It holds 50 slots.
ts10
Group limit Teams top out at 10.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.