Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
Online NA 65.28.44.27:28021 checked 12m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 32% · #1102 in NA
7-day average
peak 2
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 13d 18hThu 12 Nov, 22:50 UTC
- 27d 18hThu 26 Nov, 22:50 UTC
- 34d 15hThu 3 Dec, 19:00 UTCFW
- 41d 18hThu 10 Dec, 22:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 22:50 UTC5h ago | – | – | running | 0 |
| Thu 15 Oct, 12:13 UTC14d ago | 2 | held half | 14.4 days | 0 |
| Thu 1 Oct, 23:13 UTC FW28d ago | 3 | halved by day 1 | 13.5 days | 0 |
| Tue 22 Sep, 01:03 UTC38d ago | 1 | halved by day 5 | 9.9 days | 0 |
| Thu 17 Sep, 19:37 UTC42d ago | 1 | held half | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 50/ 100
- 2 1/ 40
- 3 2/ 100
- 4 5/ 100
- 5 2/ 100
- 6 5/ 100
Quick answers
from the figures on this pageAbout
Is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods online, and how reliable is it?
Right now Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is running. About 3 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 166 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run?
Rust network protocol 2635 and build 168909 is running on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods located?
In North America, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 65.28.44.27:28021 is where it lives.
Does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run smoothly?
Server fps averaged 64 over the last 48 hours and never dropped below 43. The world held as many as 121,174 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,582 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
The Rust Dashboard lists that carry Kapco411 Fast & Furious|10X|PVE|Events|MegaMods are: 10x Rust servers, Rust roleplay servers, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 10x.
What do the server tags on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods mean?
The game's server browser reads these tags from Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts30 (Group limit): 30 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods has 0 of its 100 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 2. It was busiest at 11:00 UTC over the last 48 hours, when it averaged 1 players.
How does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods rank against other Rust servers?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods holds #7,128 for player hours across seven days, #1,102 in North America, in the top 32% of all ranked servers.
Reset times
What does wipe day look like on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Its recent wipes averaged a peak of 2 players. On the latest wipe, 31 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 3.
What is the wipe schedule on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Too few wipes are on record for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods to confirm its schedule, so the tag sets the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 5 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.
Rules
What are the rules and settings on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
The name says Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs 10x gather. 30 players is the most a group can take. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run?
The game generates the procedural map on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, size 3,500 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Kapco411 Custom.
Join
How do I join Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
The console in Rust opens with F1, and client.connect 65.28.44.27:28021 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/28wbCQNMFW.