Four Horsemen | Dickaroo | PVE | 5X | 10/1
Online NA 64.40.223.6:28020 checked 13m ago
Players now
Live- Full
- 15%
- In queue
- 0
- Peak, 48 hours
- 6
- Peak, 7 days
- 9
15% full
Rank
top 10% · #360 in NA
7-day average
peak 9
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW26d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 7/ 100
- 2 1/ 50
- 3 0/ 100
- 4 0/ 500
- 5 30/ 150
- 6 2/ 50
Quick answers
from the figures on this pageServer details
Is Four Horsemen | Dickaroo | PVE | 5X | 10/1 online, and how reliable is it?
Four Horsemen | Dickaroo | PVE | 5X | 10/1 is up and taking players now. The uptime it reports puts its last restart about 17 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Four Horsemen | Dickaroo | PVE | 5X | 10/1 run?
Rust network protocol 2635 and build 168909 is running on Four Horsemen | Dickaroo | PVE | 5X | 10/1, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Four Horsemen | Dickaroo | PVE | 5X | 10/1 located?
In North America, Four Horsemen | Dickaroo | PVE | 5X | 10/1 lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 64.40.223.6:28020 is where it lives.
Does Four Horsemen | Dickaroo | PVE | 5X | 10/1 run smoothly?
The last 48 hours gave an average of 60 server fps, and it never went under 29. The world held as many as 157,859 entities, counting buildings, deployables and all the rest. At its highest, it took 4,969 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Four Horsemen | Dickaroo | PVE | 5X | 10/1?
These Rust Dashboard lists include Four Horsemen | Dickaroo | PVE | 5X | 10/1: 5x Rust servers, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What do the server tags on Four Horsemen | Dickaroo | PVE | 5X | 10/1 mean?
These are the tags Four Horsemen | Dickaroo | PVE | 5X | 10/1 publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp20 (Max players): It holds 20 slots; ts16 (Group limit): 16 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Four Horsemen | Dickaroo | PVE | 5X | 10/1?
Four Horsemen | Dickaroo | PVE | 5X | 10/1 has 3 of its 20 slots filled at the moment. Its seven-day average is 2 players, and it reached 9 at the highest. The busiest point in the last 48 hours was 23:00 UTC, averaging 5 players.
How does Four Horsemen | Dickaroo | PVE | 5X | 10/1 rank against other Rust servers?
Four Horsemen | Dickaroo | PVE | 5X | 10/1 holds #2,283 for player hours across seven days, #360 in North America, in the top 10% of all ranked servers.
Wipe days
What does wipe day look like on Four Horsemen | Dickaroo | PVE | 5X | 10/1?
Its recent wipes averaged a peak of 9 players. 5 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Four Horsemen | Dickaroo | PVE | 5X | 10/1?
The only wipe on Four Horsemen | Dickaroo | PVE | 5X | 10/1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 26 days 10 hours ago. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on Four Horsemen | Dickaroo | PVE | 5X | 10/1?
The name says Four Horsemen | Dickaroo | PVE | 5X | 10/1 runs 5x gather. Up to 16 players can share a group. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Four Horsemen | Dickaroo | PVE | 5X | 10/1 run?
The game generates the procedural map on Four Horsemen | Dickaroo | PVE | 5X | 10/1, size 4,250 with seed 129885663. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join Four Horsemen | Dickaroo | PVE | 5X | 10/1?
Type client.connect 64.40.223.6:28020 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/TEdvqP27An.