Rust Dashboard34,006 playing

Four Horsemen | Dickaroo | PVE | 5X | 10/1

Online NA 64.40.223.6:28020 checked 13m ago

5x monthly wipes moddedoxidepve

Players now

Live
3of 20
Full
15%
In queue
0
Peak, 48 hours
6
Peak, 7 days
9

15% full

Mon 05:00Wed 03:00players each hour · 48 hours · UTC

Rank

#2,283

top 10% · #360 in NA

7-day average

2

peak 9

Last wipe

26d ago

monthly schedule

Next wipe

8d 14h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

9wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 14hThu 5 Nov, 19:00 UTCFW
  • 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW26d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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    7/ 100
  2. 2
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    1/ 50
  3. 3
    Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|SkNA · groups of 8+ · 5x · monthly · 3 on average
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  4. 4
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    0/ 500
  5. 5
    Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 31 on average
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  6. 6
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Quick answers

from the figures on this page

Server details

Is Four Horsemen | Dickaroo | PVE | 5X | 10/1 online, and how reliable is it?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 is up and taking players now. The uptime it reports puts its last restart about 17 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Four Horsemen | Dickaroo | PVE | 5X | 10/1 run?

Rust network protocol 2635 and build 168909 is running on Four Horsemen | Dickaroo | PVE | 5X | 10/1, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Four Horsemen | Dickaroo | PVE | 5X | 10/1 located?

In North America, Four Horsemen | Dickaroo | PVE | 5X | 10/1 lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 64.40.223.6:28020 is where it lives.

Does Four Horsemen | Dickaroo | PVE | 5X | 10/1 run smoothly?

The last 48 hours gave an average of 60 server fps, and it never went under 29. The world held as many as 157,859 entities, counting buildings, deployables and all the rest. At its highest, it took 4,969 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Four Horsemen | Dickaroo | PVE | 5X | 10/1?

These Rust Dashboard lists include Four Horsemen | Dickaroo | PVE | 5X | 10/1: 5x Rust servers, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the server tags on Four Horsemen | Dickaroo | PVE | 5X | 10/1 mean?

These are the tags Four Horsemen | Dickaroo | PVE | 5X | 10/1 publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp20 (Max players): It holds 20 slots; ts16 (Group limit): 16 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 has 3 of its 20 slots filled at the moment. Its seven-day average is 2 players, and it reached 9 at the highest. The busiest point in the last 48 hours was 23:00 UTC, averaging 5 players.

How does Four Horsemen | Dickaroo | PVE | 5X | 10/1 rank against other Rust servers?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 holds #2,283 for player hours across seven days, #360 in North America, in the top 10% of all ranked servers.

Wipe days

What does wipe day look like on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Its recent wipes averaged a peak of 9 players. 5 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

The only wipe on Four Horsemen | Dickaroo | PVE | 5X | 10/1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 26 days 10 hours ago. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

The name says Four Horsemen | Dickaroo | PVE | 5X | 10/1 runs 5x gather. Up to 16 players can share a group. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Four Horsemen | Dickaroo | PVE | 5X | 10/1 run?

The game generates the procedural map on Four Horsemen | Dickaroo | PVE | 5X | 10/1, size 4,250 with seed 129885663. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Type client.connect 64.40.223.6:28020 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/TEdvqP27An.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp20
Max players It holds 20 slots.
ts16
Group limit 16 is the most you can have per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.