Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 5
- Peak, 7 days
- 12
0% full
Rank
top 11% · #911 in EU
7-day average
peak 12
Last wipe
no schedule published
Next wipe
Fri 30 Oct, 09:59 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 09:59 UTC, in 4h. Every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC · high confidence
Coming wipes
- 4hFri 30 Oct, 09:59 UTC
- 3d 4hMon 2 Nov, 09:59 UTC
- 5d 4hWed 4 Nov, 09:58 UTC
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 7d 4hFri 6 Nov, 09:59 UTC
- 10d 4hMon 9 Nov, 09:59 UTC
- 12d 4hWed 11 Nov, 09:58 UTC
- 14d 4hFri 13 Nov, 09:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:58 UTC1d ago | – | – | running | 3 |
| Mon 26 Oct, 09:59 UTC3d ago | 7 | held half | 2 days | 0 |
| Fri 23 Oct, 09:59 UTC6d ago | 12 | held half | 3 days | 1 |
| Wed 21 Oct, 09:58 UTC8d ago | 6 | held half | 2 days | 0 |
| Mon 19 Oct, 09:59 UTC10d ago | 6 | held half | 2 days | 1 |
| Fri 16 Oct, 10:01 UTC13d ago | 7 | held half | 3 days | 0 |
| Wed 14 Oct, 09:59 UTC15d ago | 6 | held half | 2 days | 0 |
| Mon 12 Oct, 09:59 UTC17d ago | 6 | halved by day 1 | 2 days | 0 |
| Fri 9 Oct, 09:59 UTC20d ago | 10 | held half | 3 days | 0 |
| Wed 7 Oct, 09:59 UTC22d ago | 5 | held half | 2 days | 0 |
| Mon 5 Oct, 09:58 UTC24d ago | 5 | halved by day 1 | 2 days | 0 |
| Fri 2 Oct, 09:59 UTC27d ago | 11 | halved by day 2 | 3 days | 2 |
| Thu 1 Oct, 20:03 UTC FW28d ago | 11 | – | 0.6 days | 5 |
| Wed 30 Sep, 09:59 UTC29d ago | 11 | – | 1.4 days | 0 |
| Mon 28 Sep, 09:59 UTC31d ago | 5 | held half | 2 days | 1 |
| Fri 25 Sep, 09:59 UTC34d ago | 9 | held half | 3 days | 1 |
| Wed 23 Sep, 09:59 UTC36d ago | 11 | held half | 2 days | 0 |
| Mon 21 Sep, 09:59 UTC38d ago | 7 | held half | 2 days | 0 |
| Fri 18 Sep, 09:59 UTC41d ago | 5 | held half | 3 days | 0 |
| Wed 16 Sep, 09:59 UTC43d ago | 4 | halved by day 1 | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 7/ 200
- 2 2/ 200
- 3 30/ 50
- 4 0/ 250
- 5 1/ 150
- 6 3/ 200
Quick answers
from the figures on this pageServer details
Is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS online, and how reliable is it?
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is up and taking players now. Its reported uptime points to a restart roughly 1 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run?
Rust network protocol 2635 and build 168909 is running on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS located?
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 62.122.215.125:28030.
Does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run smoothly?
Server fps averaged 227 over the last 48 hours and never dropped below 85. Buildings, deployables and everything else added up to a peak of 52,337 entities. It drew as much as 2,278 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
The Rust Dashboard lists that carry CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS are: Rust servers above 10x gather, Rust battlefield servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
What do the server tags on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp150 (Max players): It holds 150 slots; ts16 (Group limit): Each team holds no more than 16; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^i (Battlefield): You get fast PvP, high rates and kits; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it sits under Europe from CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS has 0 of its 150 slots filled at the moment. Averaged across the last seven days: 2 players, peaking at 12. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 4 players.
How does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS rank against other Rust servers?
Player hours over seven days put CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS at #2,350 overall and #911 in Europe, in the top 11% of all ranked servers.
Wipe schedule
What does wipe day look like on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Its recent wipes averaged a peak of 8 players. 30 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Wipes on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS come every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC. Friday 30 October at 09:59 UTC is when its next wipe falls due. 43 hours ago the current world was made.
Rules
What are the rules and settings on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
A gather rate of 1e+06x appears in the name of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS. Up to 16 players can share a group. battlefield is the mode here, high rates and kits for fast PvP. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run?
The game generates the procedural map on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, size 2,750 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
How to join
How do I join CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Type client.connect 62.122.215.125:28030 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://cybershoke.net/rust.
