Rust Dashboard91,106 playing

[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS

Online EU 51.195.88.143:20540 checked 8m ago

2x trio weekly wipes vanillamoddedoxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 22:00Thu 19:00players each hour · 48 hours · UTC

Rank

#5,716

top 26% · #1833 in EU

7-day average

0

peak 2

Last wipe

6d ago

weekly schedule

Next wipe

8h

Fri 30 Oct, 05:50 UTC

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 63% in EU, and #370 of the trio servers (top 59%). Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 05:50 UTC, in 8h. Every 6 days 19 hours · medium confidence

7 daysusual gapbetween real wipes
80%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 4

Coming wipes

  • 8hFri 30 Oct, 05:50 UTC
  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 7d 4hFri 6 Nov, 01:19 UTC
  • 13d 23hThu 12 Nov, 20:48 UTC
  • 20d 19hThu 19 Nov, 16:17 UTC
  • 27d 14hThu 26 Nov, 11:46 UTC
  • 34d 21hThu 3 Dec, 19:00 UTCFW
  • 41d 5hThu 10 Dec, 02:44 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:21 UTC6d ago 2 – running 0
Fri 16 Oct, 10:21 UTC13d ago 2 held half 7 days 0
Fri 9 Oct, 14:51 UTC20d ago 2 halved by day 4 6.8 days 0
Sat 3 Oct, 13:53 UTC26d ago 0 – 6 days 0
Fri 25 Sep, 10:20 UTC34d ago 1 halved by day 1 8.1 days 0
Fri 18 Sep, 09:19 UTC41d ago 1 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 251 on average
    7/ 500
  2. 2
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 228 on average
    691/ 800
  3. 3
    Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 179 on average
    38/ 100
  4. 4
    Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 147 on average
    164/ 300
  5. 5
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 140 on average
    66/ 350
  6. 6
    EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2EU · trio · 2x · weekly · 65 on average
    21/ 200

Quick answers

from the figures on this page

Server

Is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS online, and how reliable is it?

[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS is up and taking players now. About 16 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 161 of 168 hours were online: 96%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS run?

On Linux, [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS located?

The EU tag is how [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 51.195.88.143:20540 is where it lives.

Does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS run smoothly?

Across the last 48 hours the average was 83 fps, with a floor of 32. The world held as many as 72,126 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,961 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

The Rust Dashboard lists that carry [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS are: 2x Rust servers, shown live, Europe's Rust servers, live, Modded Rust servers, live now and Trio Rust servers, live. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS mean?

The game's server browser reads these tags from [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS: gmvanilla (Game mode): This server plays vanilla survival; mp100 (Max players): The server has 100 slots; ts3 (Group limit): Teams top out at 3; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): Europe is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

0 players are playing on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS right now, out of 100 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

How does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS rank against other Rust servers?

Player hours over seven days put [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS at #5,716 overall and #1,833 in Europe, in the top 26% of all ranked servers. Among servers of the trio type, it sits at #370.

Wipe days

What does wipe day look like on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 23 hours after it began. The crowd held above half that peak until the next wipe in 25% of recent wipes. When that did not happen, the crowd was below half by day 4.

What is the wipe schedule on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

The gap between wipes on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS has been about 7 days lately. Friday 30 October at 05:50 UTC is when its next wipe falls due. 6 days 10 hours ago the current world was made. The tags list wipes as weekly.

Settings

What are the rules and settings on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

The name of [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS carries a 2x gather rate. Teams cap at 3 players (trio). survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.

Which map does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS run?

[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS runs a procedural map of size 3,500 with seed 2285557, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

The console in Rust opens with F1, and client.connect 51.195.88.143:20540 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://flashback.gamestores.app/ is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp100
Max players The server has 100 slots.
ts3
Group limit Teams top out at 3.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come weekly.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.