Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 7
- Peak, 7 days
- 10
1% full
Rank
top 11% · #929 in EU
7-day average
peak 10
No wipes
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:58 UTC12h ago | – | – | – | 2 |
| Wed 28 Oct, 05:35 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 04:25 UTC2d ago | – | – | – | 2 |
| Mon 26 Oct, 04:12 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 04:12 UTC4d ago | 9 | – | 1 days | 0 |
| Sat 24 Oct, 04:13 UTC5d ago | 10 | – | 1 days | 0 |
| Tue 20 Oct, 04:13 UTC9d ago | 5 | held half | 4 days | 0 |
| Mon 19 Oct, 04:12 UTC10d ago | 5 | – | 1 days | 0 |
| Sun 18 Oct, 04:12 UTC11d ago | 4 | – | 1 days | 0 |
| Sat 17 Oct, 04:33 UTC12d ago | 6 | – | 1 days | 1 |
| Thu 15 Oct, 23:41 UTC13d ago | 6 | – | 1.2 days | 0 |
| Thu 15 Oct, 04:12 UTC14d ago | 6 | – | 0.8 days | 0 |
| Wed 14 Oct, 04:12 UTC15d ago | 6 | – | 1 days | 0 |
| Tue 13 Oct, 04:31 UTC16d ago | 4 | – | 1 days | 1 |
| Sun 11 Oct, 04:12 UTC18d ago | 7 | held half | 2 days | 0 |
| Sat 10 Oct, 04:12 UTC19d ago | 6 | – | 1 days | 0 |
| Fri 9 Oct, 13:27 UTC20d ago | 5 | – | 0.6 days | 0 |
| Fri 9 Oct, 04:12 UTC20d ago | 4 | – | 0.4 days | 0 |
| Wed 7 Oct, 04:12 UTC22d ago | 5 | held half | 2 days | 1 |
| Tue 6 Oct, 04:12 UTC23d ago | 5 | – | 1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 862/ 903
- 2 266/ 276
- 3 20/ 110
- 4 3/ 200
- 5 6/ 50
- 6 1/ 200
Quick answers
from the figures on this pageAbout
Is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online, and how reliable is it?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is up and taking players now. About 10 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 17 September 2026.
Which version of Rust does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN located?
Its EU tag places ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN in Europe, and its region code is ger. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 51.178.215.98:28015 is where it lives.
Does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run smoothly?
The last 48 hours gave an average of 60 server fps, and it never went under 59. At its highest the count reached 4,716 entities: buildings, deployables and the rest. Memory use peaked at 3,138 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
These Rust Dashboard lists include ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: Aim training and combat servers, Rust battlefield servers, Rust build and creative servers, Creative Rust servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who runs ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
A teatime.gg hostname is published by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, and by 6 other servers we track, so one operator most likely runs them all.
What do the server tags on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN mean?
These are the tags ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp150 (Max players): 150 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $rger (Region code): This one carries the region code ger; ^c (Creative): No gathering here; it is sandbox building, and you build what you want; ^e (Minigames): Minigames like arenas, Bedwars and parkour; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^k (Build server): This server is for designing and practising bases; ^j (Battle royale): Fight as the zone closes in, after you loot up; ^i (Battlefield): Kits and high rates make for fast PvP here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins; EU (Europe): The server browser lists it under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
As things stand, 1 players are on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, which holds 150 slots. Over seven days the mean is 2 players and the peak is 10. Across the last 48 hours, the peak came at 21:00 UTC with an average of 5 players.
How does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN rank against other Rust servers?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN holds #2,416 for player hours across seven days, #929 in Europe, in the top 11% of all ranked servers.
Wipe schedule
What is the wipe schedule on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
No wipe schedule is kept on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: the world is remade every few hours, and those resets are not wipes.
Settings
What are the rules and settings on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
The name of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN gives no gather rate. The group limit is 8 players, which is the game's default. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?
The game generates the procedural map on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, size 6,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: ▶BUILD & PLAY W/ FRIENDS.
Connect
How do I join ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
The console in Rust opens with F1, and client.connect 51.178.215.98:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://teatime.gg is where its website lives.
