Players now
Live- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 11
- Peak, 7 days
- 16
2% full
Rank
top 5%
7-day average
peak 16
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | 30 | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 19/ 100
- 2 4/ 500
- 3 3/ 100
- 4 3/ 75
- 5 1/ 100
- 6 0/ 75
Quick answers
from the figures on this pageAbout
Is [AU] Facepunch 1 online, and how reliable is it?
Players can join [AU] Facepunch 1: it is online. The uptime it reports puts its last restart about 13 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [AU] Facepunch 1 run?
Rust network protocol 2635 and build 168909 is running on [AU] Facepunch 1, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is [AU] Facepunch 1 located?
No region tag comes from [AU] Facepunch 1, though the name points to Oceania. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 51.161.199.44:28015.
Does [AU] Facepunch 1 run smoothly?
Across the last 48 hours the average was 188 fps, with a floor of 150. The world held as many as 131,453 entities, counting buildings, deployables and all the rest. At its highest, it took 5,248 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include [AU] Facepunch 1?
You'll find [AU] Facepunch 1 on these themed lists at Rust Dashboard: Rust servers in Oceania, Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who runs [AU] Facepunch 1?
The same operator most likely runs [AU] Facepunch 1 and 124 other servers we track, since all of them publish a playrust.com hostname.
What do the server tags on [AU] Facepunch 1 mean?
These are the tags [AU] Facepunch 1 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode; mp250 (Max players): It holds 250 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^t (Tutorial on): Facepunch's tutorial is available here for players who are new; sc2 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [AU] Facepunch 1?
As things stand, 4 players are on [AU] Facepunch 1, which holds 250 slots. Over seven days the mean is 7 players and the peak is 16. The busiest point in the last 48 hours was 07:00 UTC, averaging 9 players.
How does [AU] Facepunch 1 rank against other Rust servers?
Player hours over seven days put [AU] Facepunch 1 at #1,132, in the top 5% of all ranked servers.
Wipe days
What does wipe day look like on [AU] Facepunch 1?
Its recent wipes averaged a peak of 30 players. On the latest wipe, 41 hours passed before the crowd peaked.
What is the wipe schedule on [AU] Facepunch 1?
Wipes come once a month on [AU] Facepunch 1, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 26 days 9 hours ago the current world was made. Wipes are listed as monthly in its tags.
Rules
What are the rules and settings on [AU] Facepunch 1?
No gather rate appears in the name of [AU] Facepunch 1. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The in-game Official tab of Rust includes it. By its own description it is vanilla: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.
Which map does [AU] Facepunch 1 run?
The game generates the procedural map on [AU] Facepunch 1, size 4,500 with seed 937701272. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join [AU] Facepunch 1?
The console in Rust opens with F1, and client.connect 51.161.199.44:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
