Rust Dashboard54,249 playing

[AU] Dave Pure

Online 51.161.198.60:60406 checked 9m ago

monthly wipes moddedoxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Wed 02:00Fri 00:00players each hour · 48 hours · UTC

Rank

#12,891

top 58%

7-day average

0

peak 1

Last wipe

25d ago

monthly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 17hThu 5 Nov, 19:00 UTCFW
  • 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:36 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    vanilla +OC · groups of 16+ · monthly · 1 on average
    1/ 75
  2. 2
    Rustafied.com - AU LongOC · groups of 16+ · monthly · 27 on average
    13/ 100
  3. 3
    [AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average
    4/ 250
  4. 4
    [AU] Facepunch 1OC · groups of 8+ · monthly · 6 on average
    7/ 250
  5. 5
    AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average
    4/ 500
  6. 6
    [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average
    2/ 75

Quick answers

from the figures on this page

Server

Is [AU] Dave Pure online, and how reliable is it?

Players can join [AU] Dave Pure: it is online. Its reported uptime points to a restart roughly 19 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [AU] Dave Pure run?

On Linux, [AU] Dave Pure runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is [AU] Dave Pure located?

The name of [AU] Dave Pure points to Oceania, but no region tag is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 51.161.198.60:60406 is where it lives.

Does [AU] Dave Pure run smoothly?

Server fps averaged 99 over the last 48 hours and never dropped below 20. The world held as many as 121,898 entities, counting buildings, deployables and all the rest. At its highest, it took 3,752 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include [AU] Dave Pure?

The Rust Dashboard lists that carry [AU] Dave Pure are: Rust servers in Oceania and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [AU] Dave Pure mean?

The game's server browser reads these tags from [AU] Dave Pure: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is [AU] Dave Pure?

0 players are playing on [AU] Dave Pure right now, out of 100 slots. Averaged across the last seven days: 0 players, peaking at 1.

How does [AU] Dave Pure rank against other Rust servers?

Ranked #12,891 on the last seven days of player hours, [AU] Dave Pure is in the top 58% of all ranked servers.

Reset times

What does wipe day look like on [AU] Dave Pure?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 20 hours passed before the crowd peaked.

What is the wipe schedule on [AU] Dave Pure?

Wipes come once a month on [AU] Dave Pure, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 25 days 19 hours ago the current world was made. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on [AU] Dave Pure?

The name of [AU] Dave Pure gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does [AU] Dave Pure run?

A procedural map of size 4,500 with seed 1415738502 is what [AU] Dave Pure runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join [AU] Dave Pure?

The console in Rust opens with F1, and client.connect 51.161.198.60:60406 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.