Rust Dashboard95,257 playing

DutchRust PVE Zombies | Raidable Bases

Online 5.9.101.147:28015 checked 9m ago

monthly wipes moddedoxidepve

Players now

Live
8of 75
Full
11%
In queue
0
Peak, 48 hours
18
Peak, 7 days
21

11% full

Sun 18:00Tue 15:00players each hour · 48 hours · UTC

Rank

#1,103

top 5%

7-day average

8

peak 21

Last wipe

25d ago

monthly schedule

Next wipe

9d 1h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

33wipe-day peakplayers, last three wipes

Coming wipes

  • 9d 1hThu 5 Nov, 19:00 UTCFW
  • 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW25d ago 33 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is DutchRust PVE Zombies | Raidable Bases online, and how reliable is it?

Right now DutchRust PVE Zombies | Raidable Bases is running. The uptime it reports puts its last restart about 9 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does DutchRust PVE Zombies | Raidable Bases run?

DutchRust PVE Zombies | Raidable Bases runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is DutchRust PVE Zombies | Raidable Bases located?

There is no region on DutchRust PVE Zombies | Raidable Bases. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 5.9.101.147:28015.

Does DutchRust PVE Zombies | Raidable Bases run smoothly?

Server fps averaged 57 over the last 48 hours and never dropped below 36. The world held as many as 236,948 entities, counting buildings, deployables and all the rest. At its highest, it took 7,385 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include DutchRust PVE Zombies | Raidable Bases?

You'll find DutchRust PVE Zombies | Raidable Bases on these themed lists at Rust Dashboard: Rust roleplay servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who runs DutchRust PVE Zombies | Raidable Bases?

The dutchrust.eu hostname from DutchRust PVE Zombies | Raidable Bases is used by no other server we track.

What do the server tags on DutchRust PVE Zombies | Raidable Bases mean?

The game's server browser reads these tags from DutchRust PVE Zombies | Raidable Bases: gmvanilla (Game mode): This server plays vanilla survival; mp75 (Max players): 75 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is DutchRust PVE Zombies | Raidable Bases?

As things stand, 8 players are on DutchRust PVE Zombies | Raidable Bases, which holds 75 slots. Averaged across the last seven days: 8 players, peaking at 21. The busiest point in the last 48 hours was 18:00 UTC, averaging 17 players.

How does DutchRust PVE Zombies | Raidable Bases rank against other Rust servers?

Ranked #1,103 on the last seven days of player hours, DutchRust PVE Zombies | Raidable Bases is in the top 5% of all ranked servers.

Reset times

What does wipe day look like on DutchRust PVE Zombies | Raidable Bases?

The average busiest point of its recent wipes was 33 players. 26 hours into the latest wipe the crowd peaked.

What is the wipe schedule on DutchRust PVE Zombies | Raidable Bases?

Wipes come once a month on DutchRust PVE Zombies | Raidable Bases, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 25 days 23 hours ago. A monthly wipe schedule is set out in its tags.

Rules

What are the rules and settings on DutchRust PVE Zombies | Raidable Bases?

No gather rate appears in the name of DutchRust PVE Zombies | Raidable Bases. Groups hold up to 8 players, the default for the game. It runs roleplay, jobs, towns and rules for roleplay. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does DutchRust PVE Zombies | Raidable Bases run?

The game generates the procedural map on DutchRust PVE Zombies | Raidable Bases, size 4,500 with seed 1735419200. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join DutchRust PVE Zombies | Raidable Bases?

The console in Rust opens with F1, and client.connect 5.9.101.147:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://dutchrustserver.nl is where its website lives.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode This server plays vanilla survival.
mp75
Max players 75 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.
modded
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.