Rust Dashboard77,657 playing

Test server

Offline 5.42.223.38:28015 checked 31d ago

biweekly wipes vanillamoddedoxide

Players now

0of 128
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,955

top 71%

7-day average

0

peak –

Last wipe

40d ago

biweekly schedule

Next wipe

1d 7h

Fri 30 Oct, 21:50 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 21:50 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 1d 7hFri 30 Oct, 21:50 UTC
  • 7d 4hThu 5 Nov, 19:00 UTCFW
  • 15d 7hFri 13 Nov, 21:50 UTC
  • 29d 7hFri 27 Nov, 21:50 UTC
  • 35d 4hThu 3 Dec, 19:00 UTCFW
  • 43d 7hFri 11 Dec, 21:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:50 UTC40d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
    14/ 100
  2. 2
    [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average
    20/ 100
  3. 3
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
    8/ 200
  4. 4
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average
    10/ 200
  5. 5 1/ 50
  6. 6 0/ 50

Quick answers

from the figures on this page

Server

Is Test server online, and how reliable is it?

We last saw Test server 31 days 15 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Test server run?

Test server runs Rust network protocol 2633 and build 164530, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Test server located?

No region is published by Test server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 5.42.223.38:28015.

Tags

Which Rust Dashboard lists and filters include Test server?

These Rust Dashboard lists include Test server: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Test server mean?

These are the tags Test server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp128 (Max players): It holds 128 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Test server?

At the moment Test server is offline; it last showed 31 days 15 hours ago.

How does Test server rank against other Rust servers?

Player hours over seven days put Test server at #16,955, in the top 71% of all ranked servers.

Reset times

What does wipe day look like on Test server?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 16 hours passed before the crowd peaked.

What is the wipe schedule on Test server?

Its schedule cannot be confirmed from the record, which holds too few of Test server's wipes, so the prediction follows the tag. Friday 30 October at 21:50 UTC is when its next wipe falls due. The world it runs now dates from 40 days 16 hours ago. Its tags publish a wipe schedule of every two weeks.

Map and rules

What are the rules and settings on Test server?

You will not find a gather rate in the name of Test server. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.

Which map does Test server run?

Test server runs a procedural map of size 3,250 with seed 1049736, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Test server?

The console in Rust opens with F1, and client.connect 5.42.223.38:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp128
Max players It holds 128 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.