Rust Dashboard96,217 playing

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon

Online EU 5.129.240.104:28010 checked 11m ago

2x duo weekly wipes moddedcarbon

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Sun 19:00Tue 16:00players each hour · 48 hours · UTC

Rank

#15,369

top 70% · #2582 in EU

7-day average

0

peak –

Last wipe

1d ago

weekly schedule

Next wipe

5d 17h

Mon 2 Nov, 12:09 UTC

Players

AveragePeakWipe
0123419:0004:0013:0022:0007:0016:00Wiped Mon 26 Oct, 12:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0004:0013:0022:0007:0016:00Wiped Mon 26 Oct, 12:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU, and #379 of the duo servers (top 90%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 12:09 UTC, in 5d 17h. Every Monday at 12:09 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 5d 17hMon 2 Nov, 12:09 UTC
  • 9d 0hThu 5 Nov, 19:00 UTCFW
  • 12d 17hMon 9 Nov, 12:09 UTC
  • 19d 17hMon 16 Nov, 12:09 UTC
  • 26d 17hMon 23 Nov, 12:09 UTC
  • 33d 17hMon 30 Nov, 12:09 UTC
  • 37d 0hThu 3 Dec, 19:00 UTCFW
  • 40d 17hMon 7 Dec, 12:09 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:09 UTC1d ago – – running 0
Mon 19 Oct, 12:09 UTC8d ago 0 – 7 days 0
Mon 12 Oct, 12:09 UTC15d ago 1 halved by day 1 7 days 0
Mon 5 Oct, 12:12 UTC22d ago 1 halved by day 1 7 days 0
Mon 28 Sep, 12:09 UTC29d ago 0 – 7 days 0
Mon 21 Sep, 12:09 UTC36d ago 1 halved by day 3 7 days 0
Mon 14 Sep, 12:11 UTC43d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 211 on average
    87/ 200
  2. 2
    Magic Rust #5 — Modded 2x (Solo/Duo) | PyccкийEU · duo · 2x · weekly · 114 on average
    102/ 160
  3. 3
    Magic Rust #26 — Vanilla 2x (Solo/Duo) | PyccкийEU · duo · 2x · weekly · 97 on average
    48/ 200
  4. 4
    Blood Rust - Pink [duo, x2]EU · duo · 2x · weekly · 73 on average
    285/ 300
  5. 5
    Blood Rust - Red [duo, x2]EU · duo · 2x · weekly · 65 on average
    103/ 200
  6. 6
    Bestrust Solo/Duo 2x | JUST FULLWIPED 25.10 10/25EU · duo · 2x · weekly · 48 on average
    9/ 200

Quick answers

from the figures on this page

Server details

Is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon online, and how reliable is it?

Players can join HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon: it is online. Its reported uptime points to a restart roughly 28 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run?

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon runs Rust network protocol 2634 and build 167781, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon located?

The EU tag is how HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 5.129.240.104:28010 is where it lives.

Does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run smoothly?

Across the last 48 hours the average was 220 fps, with a floor of 108. The world held as many as 71,099 entities, counting buildings, deployables and all the rest. It drew as much as 3,978 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

The Rust Dashboard lists that carry HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon are: Duo Rust servers, live now, 2x Rust servers, shown live, Europe's Rust servers, live, Rust tutorial servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

What do the server tags on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon mean?

These are the tags HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): It holds 200 slots; ts2 (Group limit): Each team holds no more than 2; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^t (Tutorial on): Facepunch's tutorial is available here for players who are new; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server; EU (Europe): Europe is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

As things stand, 0 players are on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon, which holds 200 slots. The mean over seven days is 0 players.

How does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon rank against other Rust servers?

Player hours over seven days put HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon at #15,369 overall and #2,582 in Europe, in the top 70% of all ranked servers. It ranks #379 among duo servers.

Wipe schedule

What does wipe day look like on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

every Monday at 12:09 UTC, HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon wipes. On Monday 2 November at 12:09 UTC the next wipe is due. 30 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Settings

What are the rules and settings on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

The name says HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon runs 2x gather. Teams cap at 2 players (duo). survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Which map does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run?

The game generates the procedural map on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon, size 3,500 with seed 2077581002. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Вайп 1д назад.

Join

How do I join HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

Type client.connect 5.129.240.104:28010 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rust.hardcamp.pro is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,^t,gmrust,cs167781,ts2

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players It holds 200 slots.
ts2
Group limit Each team holds no more than 2.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build This one runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for players who are new.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.