SCPVE - TEST - RICK
Offline EA 49.84.34.129:28015 checked 14h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 29% · #402 in EA
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:54 UTC2d ago | 2 | – | running | 1 |
| Sat 24 Oct, 13:44 UTC3d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 26/ 100
- 2 25/ 100
- 3 21/ 200
- 4 12/ 100
- 5 16/ 200
- 6 16/ 200
Quick answers
from the figures on this pageServer details
Is SCPVE - TEST - RICK online, and how reliable is it?
The server is down at the moment. Its last sighting was 14 hours ago: SCPVE - TEST - RICK. About 5 hours ago it restarted, judging by the uptime figure it gives. Over the last 6 full days, 28 of 144 hours were online: 19%. Rust Dashboard logged it for the first time on 21 October 2026.
Which version of Rust does SCPVE - TEST - RICK run?
On Windows, SCPVE - TEST - RICK runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is SCPVE - TEST - RICK located?
SCPVE - TEST - RICK lists Asia as its location, tagged EA. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 49.84.34.129:28015.
Does SCPVE - TEST - RICK run smoothly?
The last 48 hours gave an average of 80 server fps, and it never went under 74. At its highest the count reached 142,422 entities: buildings, deployables and the rest. It drew as much as 4,380 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include SCPVE - TEST - RICK?
The Rust Dashboard lists that carry SCPVE - TEST - RICK are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Who runs SCPVE - TEST - RICK?
SCPVE - TEST - RICK and 2 other servers we track both publish a rustpve.top hostname, which points to the same operator in all likelihood.
What do the server tags on SCPVE - TEST - RICK mean?
The game's server browser reads these tags from SCPVE - TEST - RICK: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^s (Softcore): This is Facepunch's easier mode, softcore, where death keeps part of your inventory; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): In the server browser it sits under East Asia. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is SCPVE - TEST - RICK?
At the moment SCPVE - TEST - RICK is offline; it last showed 14 hours ago. Averaged across the last seven days: 1 players, peaking at 2. The busiest point in the last 48 hours was 11:00 UTC, averaging 2 players.
How does SCPVE - TEST - RICK rank against other Rust servers?
SCPVE - TEST - RICK holds #6,420 for player hours across seven days, #402 in Asia, in the top 29% of all ranked servers.
Wipe days
What does wipe day look like on SCPVE - TEST - RICK?
Its recent wipes averaged a peak of 2 players. 27 hours into the latest wipe the crowd peaked.
What is the wipe schedule on SCPVE - TEST - RICK?
Wipes come once a month on SCPVE - TEST - RICK, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 2 days 16 hours ago the current world was made. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on SCPVE - TEST - RICK?
You will not find a gather rate in the name of SCPVE - TEST - RICK. 8 players per group is the game's default, and that is the cap here. It runs softcore, Facepunch's easier setting: part of your loot is kept. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat does not run here.
Which map does SCPVE - TEST - RICK run?
SCPVE - TEST - RICK runs a procedural map of size 4,500 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: 亚特兰大 : 行尸走肉.
How to join
How do I join SCPVE - TEST - RICK?
The console in Rust opens with F1, and client.connect 49.84.34.129:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://rustimg.rustpve.top/QUN/QQ.png.