In Rust We Trust
Online NA 47.219.122.30:28015 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 2
0% full
Rank
top 42% · #1245 in NA
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:17 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 6/ 175
- 2 5/ 90
- 3 2/ 1000
- 4 0/ 15
- 5 0/ 50
- 6 1/ 50
Quick answers
from the figures on this pageServer
Is In Rust We Trust online, and how reliable is it?
Right now In Rust We Trust is running. Its reported uptime points to a restart roughly 3 days 11 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 29 September 2026.
Which version of Rust does In Rust We Trust run?
Rust network protocol 2635 and build 168909 is running on In Rust We Trust, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is In Rust We Trust located?
In North America, In Rust We Trust lists itself with the NA tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 47.219.122.30:28015.
Does In Rust We Trust run smoothly?
The last 48 hours gave an average of 205 server fps, and it never went under 135. The world held as many as 50,310 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,150 MB. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include In Rust We Trust?
You'll find In Rust We Trust on these themed lists at Rust Dashboard: Rust roleplay servers, North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on In Rust We Trust mean?
These are the tags In Rust We Trust publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^r (Roleplay): The server runs roleplay; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is In Rust We Trust?
As things stand, 0 players are on In Rust We Trust, which holds 100 slots. Over seven days the mean is 0 players and the peak is 2.
How does In Rust We Trust rank against other Rust servers?
Player hours over seven days put In Rust We Trust at #9,417 overall and #1,245 in North America, in the top 42% of all ranked servers.
Reset times
What does wipe day look like on In Rust We Trust?
The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on In Rust We Trust?
Wipes come once a month on In Rust We Trust, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 25 days 14 hours ago. A monthly wipe schedule is set out in its tags.
Rules
What are the rules and settings on In Rust We Trust?
The name of In Rust We Trust gives no gather rate. 8 players per group is the game's default, and that is the cap here. roleplay is what it plays, roleplay with towns, jobs and rules. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.
Which map does In Rust We Trust run?
In Rust We Trust runs a procedural map of size 3,000 with seed 8762, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join In Rust We Trust?
The console in Rust opens with F1, and client.connect 47.219.122.30:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/VAWZN2pDmJ is where its website lives.