Players now
Live- Full
- 9%
- In queue
- 0
- Peak, 48 hours
- 23
- Peak, 7 days
- 43
9% full
Rank
top 5%
7-day average
peak 43
Last wipe
weekly schedule
Next wipe
Fri 30 Oct, 10:42 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, and #109 of the trio servers (top 17%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:42 UTC, in 2d 0h. Every Tuesday and Friday at 10:42 UTC · high confidence
Coming wipes
- 2d 0hFri 30 Oct, 10:42 UTC
- 6d 0hTue 3 Nov, 10:42 UTC
- 8d 9hThu 5 Nov, 19:00 UTCFW
- 9d 0hFri 6 Nov, 10:42 UTC
- 13d 0hTue 10 Nov, 10:42 UTC
- 16d 0hFri 13 Nov, 10:42 UTC
- 20d 0hTue 17 Nov, 10:42 UTC
- 23d 0hFri 20 Nov, 10:42 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 26, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:42 UTC23h ago | – | – | running | 1 |
| Fri 23 Oct, 10:42 UTC4d ago | 26 | halved by day 3 | 4 days | 10 |
| Tue 20 Oct, 10:42 UTC7d ago | 46 | halved by day 2 | 3 days | 4 |
| Fri 16 Oct, 10:42 UTC11d ago | 37 | halved by day 3 | 4 days | 5 |
| Tue 13 Oct, 10:42 UTC14d ago | 19 | held half | 3 days | 0 |
| Fri 9 Oct, 10:42 UTC18d ago | 22 | held half | 4 days | 3 |
| Tue 6 Oct, 10:42 UTC21d ago | 20 | held half | 3 days | 4 |
| Fri 2 Oct, 10:42 UTC25d ago | 21 | halved by day 3 | 4 days | 4 |
| Tue 29 Sep, 10:42 UTC28d ago | 17 | held half | 3 days | 2 |
| Fri 25 Sep, 10:42 UTC32d ago | 15 | halved by day 3 | 4 days | 2 |
| Tue 22 Sep, 10:42 UTC35d ago | 13 | held half | 3 days | 2 |
| Fri 18 Sep, 10:59 UTC39d ago | 33 | halved by day 3 | 4 days | 4 |
| Tue 15 Sep, 10:59 UTC42d ago | 13 | held half | 3 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 64/ 200
- 2 51/ 200
- 3 45/ 50
- 4 2/ 20
- 5 1/ 200
- 6 2/ 200
Quick answers
from the figures on this pageServer
Is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic online, and how reliable is it?
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic is up and taking players now. About 7 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run?
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic located?
No region tag comes from Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 46.174.53.23:20510 is where it lives.
Does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run smoothly?
Server fps averaged 59 over the last 48 hours and never dropped below 49. Buildings, deployables and everything else added up to a peak of 100,382 entities. At its highest, it took 3,614 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
The Rust Dashboard lists that carry Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic are: 3x Rust servers, live, Modded Rust servers, live now and Trio Rust servers, live. It appears under these filters when you browse the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 3x; Players now: At least 10.
Who runs Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic and 4 other servers we track both publish a flamerust.ru hostname, which points to the same operator in all likelihood.
What do the server tags on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic mean?
The game's server browser reads these tags from Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp150 (Max players): 150 is the slot count; ts3 (Group limit): Teams top out at 3; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
14 players are playing on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic right now, out of 150 slots. Averaged across the last seven days: 8 players, peaking at 43. The busiest point in the last 48 hours was 17:00 UTC, averaging 21 players.
How does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic rank against other Rust servers?
Player hours over seven days put Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic at #1,092, in the top 5% of all ranked servers. Among servers of the trio type, it sits at #109.
Reset times
What does wipe day look like on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
Its recent wipes averaged a peak of 36 players. Peak crowd on the latest wipe came 29 hours after it began. The crowd held above half that peak until the next wipe in 40% of recent wipes. When that did not happen, the crowd was below half by day 3.
What is the wipe schedule on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
Wipes on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic come every Tuesday and Friday at 10:42 UTC. On Friday 30 October at 10:42 UTC the next wipe is due. The world it runs now dates from 22 hours ago. Its tags carry a wipe schedule of once a week.
Settings
What are the rules and settings on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
The name of Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic carries a 3x gather rate. Teams cap at 3 players (trio). survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run?
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic runs a procedural map of size 4,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.
How to join
How do I join Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
Type client.connect 46.174.53.23:20510 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://flamerust.gg/ is where its website lives.
