Rust Dashboard54,561 playing

test

Offline 45.140.129.66:11300 checked 19d ago

teams off moddedoxidehardcore

Players now

0of 20
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,863

top 72%

7-day average

0

peak –

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average
    1/ 100
  2. 2
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
    0/ 50
  3. 3
    Alone & AfraidOC · no group limit · biweekly · 2 on average
    2/ 50
  4. 4
    [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
    1/ 50
  5. 5 1/ 100
  6. 6
    ShockRust | Blue | NoLimitno group limit · 149 on average
    130/ 500

Quick answers

from the figures on this page

Server

Is test online, and how reliable is it?

We last saw test 19 days 19 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 9 October 2026.

Which version of Rust does test run?

On Windows, test runs Rust network protocol 2634 and build 167398. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is test located?

No region tag comes from test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 45.140.129.66:11300.

Lists

Which Rust Dashboard lists and filters include test?

These Rust Dashboard lists include test: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the server tags on test mean?

The browser in the game reads gmhardcore (Game mode): Hardcore rules apply: a harsher set; mp20 (Max players): The server has 20 slots; ts0 (Group limit): Team play is off; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167398 (Build): This one runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is test?

The last sighting of test was 19 days 19 hours ago; it is offline right now.

How does test rank against other Rust servers?

Player hours over seven days put test at #15,863, in the top 72% of all ranked servers.

Wipe days

What is the wipe schedule on test?

Too few wipes are on record for test to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 21 hours ago the current world was made.

Settings

What are the rules and settings on test?

You will not find a gather rate in the name of test. The group limit is not published here. It runs hardcore, Facepunch's hardest mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does test run?

test runs a procedural map of size 4,000, made by the game. It gives its map the name Custom Map.

Join

How do I join test?

The console in Rust opens with F1, and client.connect 45.140.129.66:11300 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules apply: a harsher set.
mp20
Max players The server has 20 slots.
ts0
Group limit Team play is off.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167398
Build This one runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.