UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1
Online 45.136.204.49:20000 checked 12m ago
Players now
Live- Full
- 9%
- In queue
- 0
- Peak, 48 hours
- 23
- Peak, 7 days
- 101
9% full
Rank
top 3%
7-day average
peak 101
Last wipe
weekly schedule
Next wipe
Fri 30 Oct, 10:54 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, and #35 of the quad servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:54 UTC, in 1d 22h. Every Friday at 10:54 UTC · high confidence
Coming wipes
- 1d 22hFri 30 Oct, 10:54 UTC
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 8d 22hFri 6 Nov, 10:54 UTC
- 15d 22hFri 13 Nov, 10:54 UTC
- 22d 22hFri 20 Nov, 10:54 UTC
- 29d 22hFri 27 Nov, 10:54 UTC
- 36d 6hThu 3 Dec, 19:00 UTCFW
- 36d 22hFri 4 Dec, 10:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:54 UTC5d ago | 101 | – | running | 10 |
| Fri 16 Oct, 10:55 UTC12d ago | 66 | halved by day 3 | 7 days | 8 |
| Fri 9 Oct, 10:55 UTC19d ago | 73 | halved by day 2 | 7 days | 7 |
| Fri 2 Oct, 10:57 UTC26d ago | 58 | halved by day 3 | 7 days | 11 |
| Thu 1 Oct, 18:48 UTC FW26d ago | 58 | – | 0.7 days | 6 |
| Fri 25 Sep, 10:57 UTC33d ago | 83 | halved by day 3 | 6.3 days | 9 |
| Fri 18 Sep, 10:57 UTC40d ago | 128 | halved by day 2 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 385/ 350
- 2 34/ 200
- 3 9/ 200
- 4 1/ 75
- 5 4/ 150
- 6 3/ 100
Quick answers
from the figures on this pageServer
Is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 online, and how reliable is it?
Right now UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is running. Its reported uptime points to a restart roughly 6 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 located?
There is no region on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 45.136.204.49:20000 is where it lives.
Does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run smoothly?
The last 48 hours gave an average of 59 server fps, and it never went under 59. At its highest the count reached 156,387 entities: buildings, deployables and the rest. It drew as much as 5,533 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
These Rust Dashboard lists include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: 2x Rust servers, shown live, Rust servers with zombies in the name and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
Who runs UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
A ultimaterust.com hostname is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, and by 4 other servers we track, so one operator most likely runs them all.
What do the server tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): 150 is the slot count; ts4 (Group limit): Each team holds no more than 4; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^w (Weekly): Wipes come weekly; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server from UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
As things stand, 13 players are on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, which holds 150 slots. Over seven days the mean is 20 players and the peak is 101. The busiest point in the last 48 hours was 13:00 UTC, averaging 21 players.
How does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 rank against other Rust servers?
Ranked #663 on the last seven days of player hours, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is in the top 3% of all ranked servers. It ranks #35 among quad servers.
Wipe schedule
What does wipe day look like on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Its recent wipes averaged a peak of 80 players. On the latest wipe, 6 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 3.
What is the wipe schedule on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The wipe rhythm on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is every Friday at 10:54 UTC. On Friday 30 October at 10:54 UTC the next wipe is due. The world it runs now dates from 5 days 1 hours ago. The tags list wipes as weekly.
Map and rules
What are the rules and settings on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The name says UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs 2x gather. Teams cap at 4 players (quad). survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run?
A procedural map of size 4,250 with seed 1337 is what UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Type client.connect 45.136.204.49:20000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.