Rust Dashboard95,622 playing

Rust Perth | 2x | Fortnightly | Convoys |

Online OC 45.121.208.22:49015 checked 11m ago

2x biweekly wipes moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
13

0% full

Sun 18:00Tue 16:00players each hour · 48 hours · UTC

Rank

#2,599

top 12% · #71 in OC

7-day average

1

peak 13

Last wipe

11d ago

biweekly schedule

Next wipe

9d 1h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers, top 34% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 11

Coming wipes

  • 9d 1hThu 5 Nov, 19:00 UTCFW
  • 16d 1hThu 12 Nov, 19:01 UTC
  • 37d 1hThu 3 Dec, 19:00 UTCFW
  • 44d 1hThu 10 Dec, 19:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:01 UTC11d ago 4 – running 0
Thu 1 Oct, 19:01 UTC FW25d ago 5 halved by day 11 14 days 0
Thu 17 Sep, 19:01 UTC39d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [AU/NZ] Rusthaven - 2x BiweeklyOC · groups of 20+ · 2x · biweekly · 1 on average
    1/ 125
  2. 2
    [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 79 on average
    6/ 75
  3. 3
    [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 60 on average
    58/ 75
  4. 4
    HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 6 on average
    1/ 150
  5. 5
    PhoenixGamersOC · groups of 8+ · biweekly · 2 on average
    1/ 100
  6. 6
    [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 1 on average
    0/ 100

Quick answers

from the figures on this page

Server

Is Rust Perth | 2x | Fortnightly | Convoys | online, and how reliable is it?

Right now Rust Perth | 2x | Fortnightly | Convoys | is running. The uptime it reports puts its last restart about 19 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Rust Perth | 2x | Fortnightly | Convoys | run?

Rust network protocol 2635 and build 168909 is running on Rust Perth | 2x | Fortnightly | Convoys |, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust Perth | 2x | Fortnightly | Convoys | located?

Rust Perth | 2x | Fortnightly | Convoys | lists Oceania as its location, tagged OC. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 45.121.208.22:49015.

Does Rust Perth | 2x | Fortnightly | Convoys | run smoothly?

The last 48 hours gave an average of 60 server fps, and it never went under 60. The world held as many as 84,869 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,060 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Rust Perth | 2x | Fortnightly | Convoys |?

The Rust Dashboard lists that carry Rust Perth | 2x | Fortnightly | Convoys | are: 2x Rust servers, shown live, Rust servers in Oceania and Modded Rust servers, live now. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on Rust Perth | 2x | Fortnightly | Convoys | mean?

These are the tags Rust Perth | 2x | Fortnightly | Convoys | publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): Oceania is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | has 0 of its 50 slots filled at the moment. Over seven days the mean is 1 players and the peak is 13. The busiest point in the last 48 hours was 03:00 UTC, averaging 3 players.

How does Rust Perth | 2x | Fortnightly | Convoys | rank against other Rust servers?

Player hours over seven days put Rust Perth | 2x | Fortnightly | Convoys | at #2,599 overall and #71 in Oceania, in the top 12% of all ranked servers.

Wipe days

What does wipe day look like on Rust Perth | 2x | Fortnightly | Convoys |?

Its recent wipes averaged a peak of 4 players. On the latest wipe, 32 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 11.

What is the wipe schedule on Rust Perth | 2x | Fortnightly | Convoys |?

The wipe rhythm on Rust Perth | 2x | Fortnightly | Convoys | is every 4 weeks on Thursday at 19:01 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 11 days 22 hours ago. Its tags publish a wipe schedule of every two weeks.

Map and rules

What are the rules and settings on Rust Perth | 2x | Fortnightly | Convoys |?

A gather rate of 2x appears in the name of Rust Perth | 2x | Fortnightly | Convoys |. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Rust Perth | 2x | Fortnightly | Convoys | run?

The game generates the procedural map on Rust Perth | 2x | Fortnightly | Convoys |, size 3,750 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.

How to join

How do I join Rust Perth | 2x | Fortnightly | Convoys |?

The console in Rust opens with F1, and client.connect 45.121.208.22:49015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,OC,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania Oceania is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.