Rust Dashboard69,961 playing

[AU/NZ] Rusthaven - 2x Biweekly

Online OC 180.181.211.249:28015 checked 8m ago

2x biweekly wipes moddedoxide

Players now

Live
0of 125
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
5

0% full

Mon 22:00Wed 20:00players each hour · 48 hours · UTC

Rank

#3,199

top 14% · #87 in OC

7-day average

1

peak 5

Last wipe

12d ago

biweekly schedule

Next wipe

7d 21h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 42% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
9wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

Coming wipes

  • 7d 21hThu 5 Nov, 19:00 UTCFW
  • 15d 4hFri 13 Nov, 02:20 UTC
  • 35d 21hThu 3 Dec, 19:00 UTCFW
  • 43d 4hFri 11 Dec, 02:20 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:20 UTC12d ago 8 – running 0
Thu 1 Oct, 18:06 UTC FW27d ago 12 halved by day 3 14.3 days 0
Fri 18 Sep, 02:07 UTC40d ago 6 halved by day 2 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average
    0/ 50
  2. 2
    [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average
    2/ 75
  3. 3
    [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average
    9/ 75
  4. 4
    HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 5 on average
    2/ 150
  5. 5
    [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 1 on average
    1/ 100
  6. 6
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 68 on average
    23/ 150

Quick answers

from the figures on this page

Server details

Is [AU/NZ] Rusthaven - 2x Biweekly online, and how reliable is it?

Right now [AU/NZ] Rusthaven - 2x Biweekly is running. About 1 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [AU/NZ] Rusthaven - 2x Biweekly run?

Rust network protocol 2635 and build 168909 is running on [AU/NZ] Rusthaven - 2x Biweekly, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [AU/NZ] Rusthaven - 2x Biweekly located?

[AU/NZ] Rusthaven - 2x Biweekly lists Oceania as its location, tagged OC. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 180.181.211.249:28015.

Does [AU/NZ] Rusthaven - 2x Biweekly run smoothly?

Server fps averaged 142 over the last 48 hours and never dropped below 97. The world held as many as 93,923 entities, counting buildings, deployables and all the rest. It drew as much as 2,777 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include [AU/NZ] Rusthaven - 2x Biweekly?

These Rust Dashboard lists include [AU/NZ] Rusthaven - 2x Biweekly: 2x Rust servers, shown live, Rust servers in Oceania and Modded Rust servers, live now. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on [AU/NZ] Rusthaven - 2x Biweekly mean?

The game's server browser reads these tags from [AU/NZ] Rusthaven - 2x Biweekly: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp125 (Max players): The server has 125 slots; ts20 (Group limit): 20 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): In the server browser it sits under Oceania. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is [AU/NZ] Rusthaven - 2x Biweekly?

As things stand, 0 players are on [AU/NZ] Rusthaven - 2x Biweekly, which holds 125 slots. Its seven-day average is 1 players, and it reached 5 at the highest. It was busiest at 09:00 UTC over the last 48 hours, when it averaged 2 players.

How does [AU/NZ] Rusthaven - 2x Biweekly rank against other Rust servers?

[AU/NZ] Rusthaven - 2x Biweekly holds #3,199 for player hours across seven days, #87 in Oceania, in the top 14% of all ranked servers.

Reset times

What does wipe day look like on [AU/NZ] Rusthaven - 2x Biweekly?

Its recent wipes averaged a peak of 9 players. On the latest wipe, 7 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 2.5.

What is the wipe schedule on [AU/NZ] Rusthaven - 2x Biweekly?

The wipe rhythm on [AU/NZ] Rusthaven - 2x Biweekly is every 4 weeks on Friday at 02:20 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 12 days 19 hours ago. Its tags publish a wipe schedule of every two weeks.

Settings

What are the rules and settings on [AU/NZ] Rusthaven - 2x Biweekly?

A gather rate of 2x appears in the name of [AU/NZ] Rusthaven - 2x Biweekly. Up to 20 players can share a group. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does [AU/NZ] Rusthaven - 2x Biweekly run?

A procedural map of size 3,700 with seed 55097021 is what [AU/NZ] Rusthaven - 2x Biweekly runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Next Wipe: In 29 Hours.

How to join

How do I join [AU/NZ] Rusthaven - 2x Biweekly?

Type client.connect 180.181.211.249:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rusthaven.net is where its website lives.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp125
Max players The server has 125 slots.
ts20
Group limit 20 is the most you can have per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.