Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 21
- Peak, 7 days
- 28
1% full
Rank
top 4%
7-day average
peak 28
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 201 | – | running | 21 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 484/ 525
- 2 314/ 375
- 3 115/ 200
- 4 172/ 300
- 5 193/ 250
- 6 133/ 200
Quick answers
from the figures on this pageServer
Is [EA] Facepunch 1 online, and how reliable is it?
Players can join [EA] Facepunch 1: it is online. About 13 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [EA] Facepunch 1 run?
On Windows, [EA] Facepunch 1 runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [EA] Facepunch 1 located?
There is no region on [EA] Facepunch 1. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 43.239.136.100:28015 is where it lives.
Does [EA] Facepunch 1 run smoothly?
Across the last 48 hours the average was 116 fps, with a floor of 88. The world held as many as 147,698 entities, counting buildings, deployables and all the rest. It drew as much as 51,900 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include [EA] Facepunch 1?
The Rust Dashboard lists that carry [EA] Facepunch 1 are: Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who runs [EA] Facepunch 1?
A playrust.com hostname is published by [EA] Facepunch 1, and by 124 other servers we track, so one operator most likely runs them all.
What do the server tags on [EA] Facepunch 1 mean?
The game's server browser reads these tags from [EA] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp250 (Max players): 250 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for players who are new; sc3 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [EA] Facepunch 1?
[EA] Facepunch 1 has 3 of its 250 slots filled at the moment. Averaged across the last seven days: 10 players, peaking at 28. The busiest point in the last 48 hours was 10:00 UTC, averaging 19 players.
How does [EA] Facepunch 1 rank against other Rust servers?
Ranked #929 on the last seven days of player hours, [EA] Facepunch 1 is in the top 4% of all ranked servers.
Wipe days
What does wipe day look like on [EA] Facepunch 1?
At their busiest, its recent wipes drew 201 players on average. Peak crowd on the latest wipe came 20 hours after it began.
What is the wipe schedule on [EA] Facepunch 1?
Wipes come once a month on [EA] Facepunch 1, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 1 hours ago the current world was made. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on [EA] Facepunch 1?
No gather rate appears in the name of [EA] Facepunch 1. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The in-game Official tab of Rust includes it. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.
Which map does [EA] Facepunch 1 run?
A procedural map of size 4,500 with seed 1849158157 is what [EA] Facepunch 1 runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join [EA] Facepunch 1?
Type client.connect 43.239.136.100:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
