Rust Dashboard46,030 playing

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Offline NA · us2 40.160.241.203:28015 checked 1d ago

monthly wipes moddedcarbon

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 09:00Tue 13:00players each hour · 48 hours · UTC

Rank

#15,338

top 69% · #1510 in NA

7-day average

0

peak –

Last wipe

11d ago

monthly schedule

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 7d 10hThu 5 Nov, 19:00 UTCFW
  • 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:39 UTC11d ago 1 – running 0
Fri 16 Oct, 20:53 UTC12d ago 1 – 0.9 days 1
Tue 13 Oct, 13:32 UTC15d ago 1 held half 3.3 days 1
Thu 8 Oct, 01:39 UTC21d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC21d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC23d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC24d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC25d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC27d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW27d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  5. 5
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Quick answers

from the figures on this page

Server

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online, and how reliable is it?

We last saw [SEA]128Hz|phrinj|PVP/RP|Vanilla+ 43 hours ago. It is offline at the moment. The last 7 full days show 66% uptime, with 111 hours up out of 168. The first time Rust Dashboard recorded it was 25 September 2026.

Which version of Rust does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

On Linux, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ located?

Its NA tag places [SEA]128Hz|phrinj|PVP/RP|Vanilla+ in North America, and its region code is us2. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 40.160.241.203:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

These Rust Dashboard lists include [SEA]128Hz|phrinj|PVP/RP|Vanilla+: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ mean?

These are the tags [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $rus2 (Region code): us2 is the region code set here; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server; NA (North America): North America is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The last sighting of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ was 43 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.

How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ rank against other Rust servers?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ holds #15,338 for player hours across seven days, #1,510 in North America, in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 2 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Once a month [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 11 days 11 hours ago. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

No gather rate appears in the name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

A procedural map of size 2,500 with seed 7721094 is what [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The console in Rust opens with F1, and client.connect 40.160.241.203:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players 100 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$rus2
Region code us2 is the region code set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.