Rust Dashboard37,258 playing

BotWorld II ZoneWar

Offline NA 40.160.20.231:29015 checked 26d ago

monthly wipes moddedoxide

Players now

0of 200
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,895

top 70% · #1579 in NA

7-day average

0

peak –

Last wipe

27d ago

monthly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

2.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

Coming wipes

  • 7d 11hThu 5 Nov, 19:00 UTCFW
  • 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW27d ago 1 – running 0
Sat 26 Sep, 19:11 UTC32d ago 2 held half 5 days 0
Fri 18 Sep, 12:17 UTC40d ago 1 halved by day 1 8.3 days 1
Thu 17 Sep, 21:03 UTC41d ago 1 – 0.6 days 0
Thu 17 Sep, 13:19 UTC41d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  6. 6
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Quick answers

from the figures on this page

Server details

Is BotWorld II ZoneWar online, and how reliable is it?

We last saw BotWorld II ZoneWar 26 days 19 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 16 September 2026.

Which version of Rust does BotWorld II ZoneWar run?

Rust network protocol 2634 and build 166586 is running on BotWorld II ZoneWar, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is BotWorld II ZoneWar located?

In North America, BotWorld II ZoneWar lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 40.160.20.231:29015.

Tags

Which Rust Dashboard lists and filters include BotWorld II ZoneWar?

You'll find BotWorld II ZoneWar on these themed lists at Rust Dashboard: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on BotWorld II ZoneWar mean?

These are the tags BotWorld II ZoneWar publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp200 (Max players): 200 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is BotWorld II ZoneWar?

At the moment BotWorld II ZoneWar is offline; it last showed 26 days 19 hours ago.

How does BotWorld II ZoneWar rank against other Rust servers?

Player hours over seven days put BotWorld II ZoneWar at #15,895 overall and #1,579 in North America, in the top 70% of all ranked servers.

Wipe schedule

What does wipe day look like on BotWorld II ZoneWar?

Its recent wipes averaged a peak of 1 players. 3 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on BotWorld II ZoneWar?

Wipes come once a month on BotWorld II ZoneWar, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 11 hours ago the current world was made. A monthly wipe schedule is set out in its tags.

Rules

What are the rules and settings on BotWorld II ZoneWar?

You will not find a gather rate in the name of BotWorld II ZoneWar. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does BotWorld II ZoneWar run?

BotWorld II ZoneWar runs a procedural map of size 2,750 with seed 414299023, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join BotWorld II ZoneWar?

The console in Rust opens with F1, and client.connect 40.160.20.231:29015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/5NzyCDXe5z is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp200
Max players 200 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.