Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 17
- Peak, 7 days
- 26
3% full
Rank
top 4%
7-day average
peak 26
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 144, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 144 | – | running | 10 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 127/ 200
- 2 109/ 200
- 3 44/ 225
- 4 23/ 200
- 5 37/ 150
- 6 35/ 200
Quick answers
from the figures on this pageAbout
Is [US East] Facepunch Large online, and how reliable is it?
Right now [US East] Facepunch Large is running. The uptime it reports puts its last restart about 4 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [US East] Facepunch Large run?
[US East] Facepunch Large runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [US East] Facepunch Large located?
No region tag comes from [US East] Facepunch Large, though the name points to North America. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 40.160.19.15:28015.
Does [US East] Facepunch Large run smoothly?
Across the last 48 hours the average was 227 fps, with a floor of 210. At its highest the count reached 158,772 entities: buildings, deployables and the rest. At its highest, it took 6,397 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include [US East] Facepunch Large?
The Rust Dashboard lists that carry [US East] Facepunch Large are: North American Rust servers, Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Who runs [US East] Facepunch Large?
[US East] Facepunch Large and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
What do the server tags on [US East] Facepunch Large mean?
The game's server browser reads these tags from [US East] Facepunch Large: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode; mp400 (Max players): 400 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^t (Tutorial on): If you are new, you can begin with Facepunch's tutorial here; sc2 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is [US East] Facepunch Large?
11 players are playing on [US East] Facepunch Large right now, out of 400 slots. Its seven-day average is 11 players, and it reached 26 at the highest. The busiest point in the last 48 hours was 04:00 UTC, averaging 15 players.
How does [US East] Facepunch Large rank against other Rust servers?
Player hours over seven days put [US East] Facepunch Large at #897, in the top 4% of all ranked servers.
Wipe days
What does wipe day look like on [US East] Facepunch Large?
At their busiest, its recent wipes drew 144 players on average. 35 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [US East] Facepunch Large?
Wipes come once a month on [US East] Facepunch Large, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 27 days 3 hours ago. Wipes are listed as monthly in its tags.
Rules
What are the rules and settings on [US East] Facepunch Large?
You will not find a gather rate in the name of [US East] Facepunch Large. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The in-game Official tab of Rust includes it. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. Valve's VAC anti-cheat runs here.
Which map does [US East] Facepunch Large run?
A procedural map of size 5,000 with seed 1929551490 is what [US East] Facepunch Large runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join [US East] Facepunch Large?
The console in Rust opens with F1, and client.connect 40.160.19.15:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
