SP Private
Online EU 37.27.235.111:28050 checked 8m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 58% · #2426 in EU
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers, top 83% in EU, and #354 of the duo servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 06:33 UTC6d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:10 UTC FW27d ago | 1 | halved by day 3 | 21.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 550
- 2 1/ 550
- 3 15/ 550
- 4 3/ 550
- 5 3/ 550
- 6 3/ 550
Quick answers
from the figures on this pageServer details
Is SP Private online, and how reliable is it?
Players can join SP Private: it is online. The uptime it reports puts its last restart about 6 days 3 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does SP Private run?
SP Private runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is SP Private located?
In Europe, SP Private lists itself with the EU tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 37.27.235.111:28050.
Does SP Private run smoothly?
Across the last 48 hours the average was 6 fps, with a floor of 5. The world held as many as 78,648 entities, counting buildings, deployables and all the rest. It drew as much as 3,468 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include SP Private?
The Rust Dashboard lists that carry SP Private are: Duo Rust servers, live now, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on SP Private mean?
These are the tags SP Private publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): The server has 50 slots; ts2 (Group limit): Each team holds no more than 2; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is SP Private?
0 players are playing on SP Private right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 08:00 UTC over the last 48 hours, when it averaged 0 players.
How does SP Private rank against other Rust servers?
Player hours over seven days put SP Private at #12,964 overall and #2,426 in Europe, in the top 58% of all ranked servers. Among servers of the duo type, it sits at #354.
Wipe days
What does wipe day look like on SP Private?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 3.
What is the wipe schedule on SP Private?
Once a month SP Private wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 6 days 5 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on SP Private?
No gather rate appears in the name of SP Private. The limit is 2 players per group (duo). It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. Valve's VAC anti-cheat runs here.
Which map does SP Private run?
SP Private runs a procedural map of size 3,700 with seed 1858581831, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join SP Private?
Type client.connect 37.27.235.111:28050 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.