Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 5
- Peak, 7 days
- 6
0% full
Rank
top 12% · #1039 in EU
7-day average
peak 6
Last wipe
weekly schedule
Next wipe
Fri 30 Oct, 09:13 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 09:13 UTC, in 16h. Every Friday at 09:13 UTC · high confidence
Coming wipes
- 16hFri 30 Oct, 09:13 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 7d 16hFri 6 Nov, 09:13 UTC
- 14d 16hFri 13 Nov, 09:13 UTC
- 21d 16hFri 20 Nov, 09:13 UTC
- 28d 16hFri 27 Nov, 09:13 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 35d 16hFri 4 Dec, 09:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:13 UTC6d ago | 5 | – | running | 0 |
| Fri 16 Oct, 09:13 UTC13d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 09:12 UTC20d ago | 4 | halved by day 6 | 7 days | 0 |
| Fri 2 Oct, 09:14 UTC27d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 09:13 UTC34d ago | 5 | halved by day 6 | 7 days | 1 |
| Fri 18 Sep, 09:13 UTC41d ago | 7 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 911/ 960
- 2 155/ 1000
- 3 197/ 240
- 4 264/ 1900
- 5 62/ 100
- 6 32/ 100
Quick answers
from the figures on this pageServer details
Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] online, and how reliable is it?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is up and taking players now. Its reported uptime points to a restart roughly 13 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] run?
Rust network protocol 2635 and build 168909 is running on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] located?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 37.230.137.36:20510 is where it lives.
Does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] run smoothly?
The last 48 hours gave an average of 147 server fps, and it never went under 100. At its highest the count reached 78,155 entities: buildings, deployables and the rest. Memory use peaked at 3,332 MB. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
These Rust Dashboard lists include SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] mean?
These are the tags SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): The server has 250 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
As things stand, 0 players are on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], which holds 250 slots. Its seven-day average is 1 players, and it reached 6 at the highest. Across the last 48 hours, the peak came at 17:00 UTC with an average of 5 players.
How does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] rank against other Rust servers?
Player hours over seven days put SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] at #2,726 overall and #1,039 in Europe, in the top 12% of all ranked servers.
Wipe days
What does wipe day look like on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Its recent wipes averaged a peak of 5 players. On the latest wipe, 3 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 4.
What is the wipe schedule on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Wipes on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] come every Friday at 09:13 UTC. On Friday 30 October at 09:13 UTC the next wipe is due. The world it runs now dates from 6 days 7 hours ago. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
A gather rate of 2x appears in the name of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.
Which map does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] run?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs a procedural map of size 3,500 with seed 2010758542, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Type client.connect 37.230.137.36:20510 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://m.vk.com/rust_skynet.
