Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Offline NA · us3 35.151.133.48:28015 checked 26d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70% · #1678 in NA
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Mon 2 Nov, 07:47 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 07:47 UTC, in 5d 13h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 3/ 50
- 2 2/ 75
- 3 213/ 2000
- 4 102/ 200
- 5 36/ 200
- 6 22/ 200
Quick answers
from the figures on this pageServer
Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly online, and how reliable is it?
The server is down at the moment. Its last sighting was 26 days 20 hours ago: Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 30 September 2026.
Which version of Rust does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs Rust network protocol 2623 and build 147776, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly located?
Its NA tag places Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly in North America, and its region code is us3. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 35.151.133.48:28015.
Lists
Which Rust Dashboard lists and filters include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
You'll find Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly on these themed lists at Rust Dashboard: North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly mean?
These are the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2623 (Protocol): Your game needs to be on the same version, protocol 2623, to get in; cs147776 (Build): This one runs game build 147776; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus3 (Region code): us3 is the region code set here; ^w (Weekly): Wipes come weekly; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The last sighting of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly was 26 days 20 hours ago; it is offline right now.
How does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly rank against other Rust servers?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly holds #16,717 for player hours across seven days, #1,678 in North America, in the top 70% of all ranked servers.
Reset times
What is the wipe schedule on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Estimating from weekly: 7 days after its last wipe gives the next wipe for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. On Monday 2 November at 07:47 UTC the next wipe is due. The world it runs now dates from 204 days 10 hours ago. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
No gather rate appears in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.
Which map does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run?
The map is procedural and the game generates it on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly.
Connect
How do I join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Type client.connect 35.151.133.48:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.