Rust Dashboard90,018 playing

Savage's Primrust - LOCAL TEST

Offline 35.132.96.40:28015 checked 7d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,344

top 69%

7-day average

0

peak –

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 23:14 UTC7d ago 0 – running 0
Mon 19 Oct, 20:43 UTC10d ago 1 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    0/ 50
  2. 2
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    18/ 400
  3. 3
    [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average
    18/ 400
  4. 4
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average
    1/ 120
  5. 5
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average
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  6. 6
    Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average
    6/ 100

Quick answers

from the figures on this page

About

Is Savage's Primrust - LOCAL TEST online, and how reliable is it?

We last saw Savage's Primrust - LOCAL TEST 7 days 22 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 26 September 2026.

Which version of Rust does Savage's Primrust - LOCAL TEST run?

Rust network protocol 2634 and build 167781 is running on Savage's Primrust - LOCAL TEST, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Savage's Primrust - LOCAL TEST located?

No region tag comes from Savage's Primrust - LOCAL TEST. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 35.132.96.40:28015.

Tags

Which Rust Dashboard lists and filters include Savage's Primrust - LOCAL TEST?

The Rust Dashboard lists that carry Savage's Primrust - LOCAL TEST are: Primitive servers, live now and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Savage's Primrust - LOCAL TEST mean?

The game's server browser reads these tags from Savage's Primrust - LOCAL TEST: gmprimitive (Game mode): This is primitive, so guns are out and bows, spears and melee are in; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Savage's Primrust - LOCAL TEST?

The last sighting of Savage's Primrust - LOCAL TEST was 7 days 22 hours ago; it is offline right now.

How does Savage's Primrust - LOCAL TEST rank against other Rust servers?

Ranked #15,344 on the last seven days of player hours, Savage's Primrust - LOCAL TEST is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Savage's Primrust - LOCAL TEST?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on Savage's Primrust - LOCAL TEST?

The record holds too few of Savage's Primrust - LOCAL TEST's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 22 hours ago the current world was made.

Map and rules

What are the rules and settings on Savage's Primrust - LOCAL TEST?

The name of Savage's Primrust - LOCAL TEST gives no gather rate. 8 players per group is the game's default, and that is the cap here. primitive is the mode here, melee, bows and spears, with no guns. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does Savage's Primrust - LOCAL TEST run?

The map is procedural and the game generates it on Savage's Primrust - LOCAL TEST.

Join

How do I join Savage's Primrust - LOCAL TEST?

Type client.connect 35.132.96.40:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^z,^y

Game

gmprimitive
Game mode This is primitive, so guns are out and bows, spears and melee are in.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.