Rust Dashboard98,615 playing

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames

Online NA 216.39.240.61:29011 checked 8m ago

weekly wipes moddedcarbon

Players now

Live
5of 1000
Full
0%
In queue
0
Peak, 48 hours
13
Peak, 7 days
13

0% full

Tue 21:00Thu 19:00players each hour · 48 hours · UTC

Rank

#6,798

top 30% · #1064 in NA

7-day average

0

peak 13

Last wipe

28d ago

weekly schedule

Next wipe

6d 22h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 7/ 20
  2. 2 7/ 100
  3. 3
    [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average
    23/ 100
  4. 4
    KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average
    1/ 200
  5. 5
    NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average
    0/ 16
  6. 6 0/ 16

Quick answers

from the figures on this page

Server

Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames online, and how reliable is it?

Right now [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is running. Its reported uptime points to a restart roughly 4 days 23 hours ago. It was online 99% of the last 4 full days, which is 95 of 96 hours. Our records for it start on 24 October 2026, when Rust Dashboard first saw it.

Which version of Rust does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?

On Linux, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames located?

The NA tag is how [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 216.39.240.61:29011 is where it lives.

Does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 30. Buildings, deployables and everything else added up to a peak of 5,359 entities. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

These Rust Dashboard lists include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: Aim training and combat servers, North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?

The game's server browser reads these tags from [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1000 (Max players): The server has 1,000 slots; ts100 (Group limit): Teams top out at 100; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins; NA (North America): North America is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

5 players are playing on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames right now, out of 1,000 slots. Averaged across the last seven days: 0 players, peaking at 13. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 6 players.

How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank against other Rust servers?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames holds #6,798 for player hours across seven days, #1,064 in North America, in the top 30% of all ranked servers.

Wipe schedule

What is the wipe schedule on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

An estimate from the force wipe gives [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 28 days 2 hours ago. Its tags carry a wipe schedule of once a week.

Map and rules

What are the rules and settings on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

You will not find a gather rate in the name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. 100 players is the most a group can take. combat training is what it plays, practice for aim and PvP, loot given out. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs a procedural map of size 6,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: IFN.GG.

Connect

How do I join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

The console in Rust opens with F1, and client.connect 216.39.240.61:29011 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://icefuse.com/.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,^z,^y,^w,^d,NA,gmrust,cs168909,ts100

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1000
Max players The server has 1,000 slots.
ts100
Group limit Teams top out at 100.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^d
Combat training This is training for aim and PvP, with loot given to you.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.