Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 13
- Peak, 7 days
- 13
0% full
Rank
top 30% · #1064 in NA
7-day average
peak 13
Last wipe
weekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 7/ 20
- 2 7/ 100
- 3 23/ 100
- 4 1/ 200
- 5 0/ 16
- 6 0/ 16
Quick answers
from the figures on this pageServer
Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames online, and how reliable is it?
Right now [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is running. Its reported uptime points to a restart roughly 4 days 23 hours ago. It was online 99% of the last 4 full days, which is 95 of 96 hours. Our records for it start on 24 October 2026, when Rust Dashboard first saw it.
Which version of Rust does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?
On Linux, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames located?
The NA tag is how [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 216.39.240.61:29011 is where it lives.
Does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run smoothly?
Across the last 48 hours the average was 30 fps, with a floor of 30. Buildings, deployables and everything else added up to a peak of 5,359 entities. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
These Rust Dashboard lists include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: Aim training and combat servers, North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?
The game's server browser reads these tags from [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1000 (Max players): The server has 1,000 slots; ts100 (Group limit): Teams top out at 100; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins; NA (North America): North America is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
5 players are playing on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames right now, out of 1,000 slots. Averaged across the last seven days: 0 players, peaking at 13. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 6 players.
How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank against other Rust servers?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames holds #6,798 for player hours across seven days, #1,064 in North America, in the top 30% of all ranked servers.
Wipe schedule
What is the wipe schedule on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
An estimate from the force wipe gives [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 28 days 2 hours ago. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
You will not find a gather rate in the name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. 100 players is the most a group can take. combat training is what it plays, practice for aim and PvP, loot given out. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs a procedural map of size 6,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: IFN.GG.
Connect
How do I join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The console in Rust opens with F1, and client.connect 216.39.240.61:29011 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://icefuse.com/.
