Rust Dashboard88,321 playing

NA | Apex Aim Arena | 1v1 Facecheck FFA Targets

Online 37.60.224.119:30515 checked 9m ago

Players now

Live
0of 16
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
5

0% full

Tue 22:00Thu 20:00players each hour · 48 hours · UTC

Rank

#1,781

top 8%

7-day average

3

peak 5

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02.557.51022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 0/ 16
  2. 2 3/ 10
  3. 3 3/ 100
  4. 4
    The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average
    2/ 100
  5. 5
    [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average
    19/ 100
  6. 6
    KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average
    1/ 200

Quick answers

from the figures on this page

Server details

Is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets online, and how reliable is it?

Right now NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is running. About 6 days 15 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets run?

NA | Apex Aim Arena | 1v1 Facecheck FFA Targets runs Rust network protocol 2633 and build 163207, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets located?

There is no region tag on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, but the name suggests North America. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 37.60.224.119:30515 is where it lives.

Does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets run smoothly?

Across the last 48 hours the average was 10 fps, with a floor of 4. Buildings, deployables and everything else added up to a peak of 2,814 entities. At its highest, it took 736 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

These Rust Dashboard lists include NA | Apex Aim Arena | 1v1 Facecheck FFA Targets: Aim training and combat servers, Best Rust community servers and North American Rust servers. You'll find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets mean?

The game's server browser reads these tags from NA | Apex Aim Arena | 1v1 Facecheck FFA Targets: gmrust (Game mode): Standard Rust survival is the game mode; mp16 (Max players): It holds 16 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

As things stand, 0 players are on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, which holds 16 slots. Over seven days the mean is 3 players and the peak is 5.

How does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets rank against other Rust servers?

Ranked #1,781 on the last seven days of player hours, NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is in the top 8% of all ranked servers.

Wipe days

What is the wipe schedule on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

Too few wipes are on record for NA | Apex Aim Arena | 1v1 Facecheck FFA Targets to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 54 days 3 hours ago.

Rules

What are the rules and settings on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

The name of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets run?

NA | Apex Aim Arena | 1v1 Facecheck FFA Targets runs a procedural map of size 1,000 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

Type client.connect 37.60.224.119:30515 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp16
Max players It holds 16 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163207
Build Build 163207 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.