Rust Dashboard104,326 playing

[US] ICEFUSE TEST SERVER 1

Online 216.39.240.61:28012 checked 8m ago

weekly wipes moddedcarbon

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 20:00Thu 17:00players each hour · 48 hours · UTC

Rank

#14,290

top 64%

7-day average

0

peak 1

Last wipe

2d ago

weekly schedule

Next wipe

1d 7h

Sat 31 Oct, 03:08 UTC

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 03:08 UTC, in 1d 7h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence

3.5 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 1d 7hSat 31 Oct, 03:08 UTC
  • 4d 7hTue 3 Nov, 03:07 UTC
  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 8d 7hSat 7 Nov, 03:08 UTC
  • 11d 7hTue 10 Nov, 03:07 UTC
  • 15d 7hSat 14 Nov, 03:08 UTC
  • 18d 7hTue 17 Nov, 03:07 UTC
  • 22d 7hSat 21 Nov, 03:08 UTC

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:07 UTC2d ago 1 – running 0
Sat 24 Oct, 03:08 UTC5d ago 1 held half 3 days 0
Wed 21 Oct, 05:17 UTC8d ago 0 – 2.9 days 0
Sat 17 Oct, 03:08 UTC12d ago 0 – 4.1 days 0
Tue 13 Oct, 03:07 UTC16d ago 0 – 4 days 0
Sat 10 Oct, 03:07 UTC19d ago 0 – 3 days 0
Tue 6 Oct, 03:10 UTC23d ago 0 – 4 days 0
Thu 1 Oct, 18:01 UTC FW28d ago 1 halved by day 2 4.4 days 0
Tue 29 Sep, 03:09 UTC30d ago 0 – 2.6 days 0
Mon 28 Sep, 17:02 UTC31d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 12/ 20
  2. 2 3/ 100
  3. 3
    [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average
    22/ 100
  4. 4
    KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average
    4/ 200
  5. 5
    NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average
    0/ 16
  6. 6 0/ 16

Quick answers

from the figures on this page

Server details

Is [US] ICEFUSE TEST SERVER 1 online, and how reliable is it?

Players can join [US] ICEFUSE TEST SERVER 1: it is online. Its reported uptime points to a restart roughly 12 hours ago. The last 7 full days show 69% uptime, with 116 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [US] ICEFUSE TEST SERVER 1 run?

[US] ICEFUSE TEST SERVER 1 runs Rust network protocol 2635 and build 169621, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [US] ICEFUSE TEST SERVER 1 located?

There is no region tag on [US] ICEFUSE TEST SERVER 1, but the name suggests North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 216.39.240.61:28012 is where it lives.

Does [US] ICEFUSE TEST SERVER 1 run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 30. Buildings, deployables and everything else added up to a peak of 31,000 entities. Memory use peaked at 2,244 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include [US] ICEFUSE TEST SERVER 1?

You'll find [US] ICEFUSE TEST SERVER 1 on these themed lists at Rust Dashboard: Aim training and combat servers, Rust battlefield servers, North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the server tags on [US] ICEFUSE TEST SERVER 1 mean?

The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp100 (Max players): 100 is the slot count; ts100 (Group limit): Teams top out at 100; v2635 (Protocol): To join, your game must run protocol 2635; cs169621 (Build): Build 169621 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): Wipes come weekly; ^d (Combat training): Practise aim and PvP here, and the loot comes to you; ^i (Battlefield): Kits and high rates make for fast PvP here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from [US] ICEFUSE TEST SERVER 1 as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is [US] ICEFUSE TEST SERVER 1?

[US] ICEFUSE TEST SERVER 1 has 0 of its 100 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 11:00 UTC with an average of 0 players.

How does [US] ICEFUSE TEST SERVER 1 rank against other Rust servers?

Ranked #14,290 on the last seven days of player hours, [US] ICEFUSE TEST SERVER 1 is in the top 64% of all ranked servers.

Wipe schedule

What does wipe day look like on [US] ICEFUSE TEST SERVER 1?

Its recent wipes averaged a peak of 1 players. 32 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on [US] ICEFUSE TEST SERVER 1?

Wipes on [US] ICEFUSE TEST SERVER 1 come every Tuesday at 03:07 and every Saturday at 03:08 UTC. Saturday 31 October at 03:08 UTC is when its next wipe falls due. The world it runs now dates from 2 days 16 hours ago. Its tags carry a wipe schedule of once a week.

Settings

What are the rules and settings on [US] ICEFUSE TEST SERVER 1?

You will not find a gather rate in the name of [US] ICEFUSE TEST SERVER 1. 100 players is the most a group can take. combat training is what it plays, aim practice and PvP, loot handed to you. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does [US] ICEFUSE TEST SERVER 1 run?

A procedural map of size 3,250 with seed 1088026125 is what [US] ICEFUSE TEST SERVER 1 runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Wiped 2 days ago.

Join

How do I join [US] ICEFUSE TEST SERVER 1?

The console in Rust opens with F1, and client.connect 216.39.240.61:28012 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://icefuse.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs169621,ts100

Game

gmvanilla
Game mode This server plays vanilla survival.
mp100
Max players 100 is the slot count.
ts100
Group limit Teams top out at 100.
v2635
Protocol To join, your game must run protocol 2635.
cs169621
Build Build 169621 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^w
Weekly Wipes come weekly.

Gameplay

^d
Combat training Practise aim and PvP here, and the loot comes to you.
^i
Battlefield Kits and high rates make for fast PvP here.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.