Rust Dashboard94,129 playing

StressTest

Offline EA 213.230.109.15:28035 checked 7d ago

biweekly wipes vanillamoddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,326

top 69% · #486 in EA

7-day average

0

peak –

Last wipe

7d ago

biweekly schedule

Next wipe

7d 3h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

7.2 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 20d 16hThu 19 Nov, 08:24 UTC
  • 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:24 UTC7d ago 0 – running 1
Thu 8 Oct, 13:50 UTC21d ago 1 – 13.8 days 1
Thu 1 Oct, 16:58 UTC27d ago 1 – 6.9 days 0
Thu 24 Sep, 12:55 UTC35d ago 0 – 7.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average
    12/ 100
  2. 2
    [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average
    1/ 20
  3. 3
    瞌睡熊『5倍10废|10.29|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average
    6/ 100
  4. 4
    [JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average
    2/ 50
  5. 5
    [JPN] Apple Server | PvP | Vanilla | 2WeeklyEA · groups of 8+ · biweekly · 2 on average
    1/ 50
  6. 6
    cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average
    1/ 50

Quick answers

from the figures on this page

About

Is StressTest online, and how reliable is it?

The server is down at the moment. Its last sighting was 7 days 2 hours ago: StressTest. The last 7 full days show 4% uptime, with 6 hours up out of 168. The first time Rust Dashboard recorded it was 17 September 2026.

Which version of Rust does StressTest run?

On Windows, StressTest runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is StressTest located?

In Asia, StressTest lists itself with the EA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 213.230.109.15:28035 is where it lives.

Tags

Which Rust Dashboard lists and filters include StressTest?

These Rust Dashboard lists include StressTest: Modded Rust servers, live now. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on StressTest mean?

These are the tags StressTest publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is StressTest?

The last sighting of StressTest was 7 days 2 hours ago; it is offline right now. The mean over seven days is 0 players.

How does StressTest rank against other Rust servers?

Player hours over seven days put StressTest at #15,326 overall and #486 in Asia, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on StressTest?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on StressTest?

Too few wipes are on record for StressTest to confirm its schedule, so the tag sets the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 7 days 7 hours ago. Wipes every two weeks, according to the schedule in its tags.

Settings

What are the rules and settings on StressTest?

No gather rate appears in the name of StressTest. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.

Which map does StressTest run?

The game generates the procedural map on StressTest, size 2,000 with seed 10. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join StressTest?

The console in Rust opens with F1, and client.connect 213.230.109.15:28035 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://uzrust.uz.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.