SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY
Online 203.16.163.142:27267 checked 9m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 68%
7-day average
peak 1
Last wipe
weekly schedule
Next wipe
Sun 1 Nov, 15:36 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 15:36 UTC, in 2d 22h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 22hSun 1 Nov, 15:36 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 9d 22hSun 8 Nov, 15:36 UTC
- 16d 22hSun 15 Nov, 15:36 UTC
- 23d 22hSun 22 Nov, 15:36 UTC
- 30d 22hSun 29 Nov, 15:36 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 37d 22hSun 6 Dec, 15:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:36 UTC18d ago | 2 | – | running | 1 |
| Fri 2 Oct, 09:41 UTC27d ago | 2 | halved by day 3 | 9.2 days | 0 |
| Fri 25 Sep, 19:43 UTC33d ago | 4 | halved by day 2 | 6.6 days | 0 |
| Sun 20 Sep, 09:47 UTC39d ago | 1 | halved by day 3 | 5.4 days | 0 |
| Sat 19 Sep, 20:28 UTC39d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 900/ 960
- 2 160/ 1000
- 3 193/ 240
- 4 263/ 1900
- 5 65/ 100
- 6 35/ 100
Quick answers
from the figures on this pageAbout
Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY online, and how reliable is it?
Players can join SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: it is online. The uptime it reports puts its last restart about 2 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 17 September 2026.
Which version of Rust does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run?
Rust network protocol 2635 and build 168909 is running on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY located?
No region is published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 203.16.163.142:27267.
Does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run smoothly?
The last 48 hours gave an average of 227 server fps, and it never went under 185. Buildings, deployables and everything else added up to a peak of 17,519 entities. It drew as much as 2,845 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
You'll find SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY on these themed lists at Rust Dashboard: 2x Rust servers, shown live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
0 players are playing on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY right now, out of 40 slots. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 10:00 UTC with an average of 0 players.
How does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY rank against other Rust servers?
Ranked #15,195 on the last seven days of player hours, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is in the top 68% of all ranked servers.
Wipe schedule
What does wipe day look like on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
The average busiest point of its recent wipes was 3 players. On the latest wipe, 5 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
Its schedule cannot be confirmed from the record, which holds too few of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's wipes, so the prediction follows the tag. Sunday 1 November at 15:36 UTC is when its next wipe falls due. 18 days 1 hours ago the current world was made. The tags list wipes as weekly.
Rules
What are the rules and settings on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
The name says SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs 2x gather. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. Valve's VAC anti-cheat runs here.
Which map does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run?
A procedural map of size 2,000 with seed 50000 is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
The console in Rust opens with F1, and client.connect 203.16.163.142:27267 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.