Rust Dashboard89,289 playing

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5

Online 201.187.213.212:28015 checked 3h ago

5x vanillamoddedoxidepve

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
5
Peak, 7 days
5

0% full

Mon 21:00Wed 17:00players each hour · 48 hours · UTC

Rank

#4,988

top 23%

7-day average

1

peak 5

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0246821:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  5. 5
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Quick answers

from the figures on this page

Server

Is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 online, and how reliable is it?

Right now Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is running. About 2 days 20 hours ago it restarted, judging by the uptime figure it gives. The 1 full day before now is recorded at 100% uptime, 24 hours up out of 24. The first time Rust Dashboard recorded it was 26 October 2026.

Which version of Rust does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 run?

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 located?

No region tag comes from Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 201.187.213.212:28015.

Does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 run smoothly?

Across the last 48 hours the average was 102 fps, with a floor of 86. Buildings, deployables and everything else added up to a peak of 70,031 entities. It drew as much as 3,451 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

These Rust Dashboard lists include Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5: 5x Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

What do the server tags on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 mean?

These are the tags Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

0 players are playing on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 right now, out of 50 slots. Over seven days the mean is 1 players and the peak is 5. It was busiest at 23:00 UTC over the last 48 hours, when it averaged 4 players.

How does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 rank against other Rust servers?

Ranked #4,988 on the last seven days of player hours, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is in the top 23% of all ranked servers.

Wipe schedule

What is the wipe schedule on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days ago the current world was made.

Map and rules

What are the rules and settings on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

A gather rate of 5x appears in the name of Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.

Which map does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 run?

The game generates the procedural map on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5, size 3,500 with seed 92441. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Type client.connect 201.187.213.212:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/channels/1499107666490822866/1549134378184089660.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.
modded
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.