Rust Dashboard47,275 playing

Dark Night Club X5 PvE Zombie

Offline 201.187.211.206:28015 checked 30d ago

5x monthly wipes vanillamoddedoxidepve

Players now

3of 30
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#11,716

top 49%

7-day average

0

peak –

Last wipe

41d ago

monthly schedule

Next wipe

7d 18h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server details

Is Dark Night Club X5 PvE Zombie online, and how reliable is it?

The server is down at the moment. Its last sighting was 30 days 4 hours ago: Dark Night Club X5 PvE Zombie. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 27 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Dark Night Club X5 PvE Zombie run?

Dark Night Club X5 PvE Zombie runs Rust network protocol 2633 and build 165217, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Dark Night Club X5 PvE Zombie located?

No region tag comes from Dark Night Club X5 PvE Zombie. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 201.187.211.206:28015.

Lists

Which Rust Dashboard lists and filters include Dark Night Club X5 PvE Zombie?

These Rust Dashboard lists include Dark Night Club X5 PvE Zombie: 5x Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the server tags on Dark Night Club X5 PvE Zombie mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp30 (Max players): 30 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): This one runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; modded (Modded): Modded is where it sits: plugins or settings change how the game plays from Dark Night Club X5 PvE Zombie as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Dark Night Club X5 PvE Zombie?

The last sighting of Dark Night Club X5 PvE Zombie was 30 days 4 hours ago; it is offline right now.

How does Dark Night Club X5 PvE Zombie rank against other Rust servers?

Player hours over seven days put Dark Night Club X5 PvE Zombie at #11,716, in the top 49% of all ranked servers.

Wipe days

What is the wipe schedule on Dark Night Club X5 PvE Zombie?

Estimating from the force wipe gives the next wipe for Dark Night Club X5 PvE Zombie. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 41 days 3 hours ago. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on Dark Night Club X5 PvE Zombie?

The name of Dark Night Club X5 PvE Zombie carries a 5x gather rate. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does Dark Night Club X5 PvE Zombie run?

A procedural map of size 3,500 with seed 674960 is what Dark Night Club X5 PvE Zombie runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join Dark Night Club X5 PvE Zombie?

Type client.connect 201.187.211.206:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is where its website lives.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp30
Max players 30 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build This one runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.
modded
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.