Pookie's Playground PVE! Monthly!
Online 195.60.167.77:29015 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 61%
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 42/ 200
- 2 62/ 300
- 3 38/ 200
- 4 41/ 200
- 5 26/ 100
- 6 23/ 100
Quick answers
from the figures on this pageAbout
Is Pookie's Playground PVE! Monthly! online, and how reliable is it?
Pookie's Playground PVE! Monthly! is up and taking players now. Its reported uptime points to a restart roughly 13 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Pookie's Playground PVE! Monthly! run?
Rust network protocol 2635 and build 168909 is running on Pookie's Playground PVE! Monthly!, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Pookie's Playground PVE! Monthly! located?
No region is published by Pookie's Playground PVE! Monthly!. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 195.60.167.77:29015.
Does Pookie's Playground PVE! Monthly! run smoothly?
Server fps averaged 60 over the last 48 hours and never dropped below 48. The world held as many as 126,405 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,372 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include Pookie's Playground PVE! Monthly!?
These Rust Dashboard lists include Pookie's Playground PVE! Monthly!: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Pookie's Playground PVE! Monthly! mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp300 (Max players): 300 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Pookie's Playground PVE! Monthly! as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Pookie's Playground PVE! Monthly!?
Pookie's Playground PVE! Monthly! has 0 of its 300 slots filled at the moment. Over seven days the mean is 0 players and the peak is 1.
How does Pookie's Playground PVE! Monthly! rank against other Rust servers?
Ranked #13,510 on the last seven days of player hours, Pookie's Playground PVE! Monthly! is in the top 61% of all ranked servers.
Reset times
What does wipe day look like on Pookie's Playground PVE! Monthly!?
The average busiest point of its recent wipes was 3 players. Peak crowd on the latest wipe came 1 hours after it began.
What is the wipe schedule on Pookie's Playground PVE! Monthly!?
Wipes come once a month on Pookie's Playground PVE! Monthly!, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 22 hours ago the current world was made. The tags carry a wipe schedule of once a month.
Rules
What are the rules and settings on Pookie's Playground PVE! Monthly!?
No gather rate appears in the name of Pookie's Playground PVE! Monthly!. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Pookie's Playground PVE! Monthly! run?
The game generates the procedural map on Pookie's Playground PVE! Monthly!, size 4,500 with seed 980438657. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Pookie's Playground PVE! Monthly!?
The console in Rust opens with F1, and client.connect 195.60.167.77:29015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/CqYHrfvs.