Pookie's Playground PVP
Online 195.60.167.77:28015 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 60/ 300
- 2 39/ 200
- 3 32/ 200
- 4 38/ 200
- 5 31/ 100
- 6 38/ 100
Quick answers
from the figures on this pageAbout
Is Pookie's Playground PVP online, and how reliable is it?
Right now Pookie's Playground PVP is running. The uptime it reports puts its last restart about 11 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Pookie's Playground PVP run?
Pookie's Playground PVP runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Pookie's Playground PVP located?
No region tag comes from Pookie's Playground PVP. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 195.60.167.77:28015.
Does Pookie's Playground PVP run smoothly?
The last 48 hours gave an average of 30 server fps, and it never went under 26. The world held as many as 125,601 entities, counting buildings, deployables and all the rest. At its highest, it took 4,086 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include Pookie's Playground PVP?
The Rust Dashboard lists that carry Pookie's Playground PVP are: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Pookie's Playground PVP mean?
These are the tags Pookie's Playground PVP publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Pookie's Playground PVP?
As things stand, 0 players are on Pookie's Playground PVP, which holds 300 slots. The seven-day average for this server is 0 players.
How does Pookie's Playground PVP rank against other Rust servers?
Player hours over seven days put Pookie's Playground PVP at #15,323, in the top 69% of all ranked servers.
Reset times
What does wipe day look like on Pookie's Playground PVP?
At their busiest, its recent wipes drew 1 players on average. 15 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Pookie's Playground PVP?
Wipes come once a month on Pookie's Playground PVP, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 26 days 23 hours ago. Wipes are listed as monthly in its tags.
Settings
What are the rules and settings on Pookie's Playground PVP?
The name of Pookie's Playground PVP gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Pookie's Playground PVP run?
A procedural map of size 4,500 with seed 824135969 is what Pookie's Playground PVP runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join Pookie's Playground PVP?
Type client.connect 195.60.167.77:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/CqYHrfvs is where its website lives.