Rust Dashboard52,558 playing

WeelRust DEV | Test Server

Online 195.209.211.18:28015 checked 10m ago

duo moddedoxide

Players now

Live
0of 5
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
3

0% full

Tue 10:00Thu 08:00players each hour · 48 hours · UTC

Rank

#4,781

top 21%

7-day average

0

peak 3

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 21% of all ranked servers, and #251 of the duo servers (top 60%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average
    3/ 100
  2. 2 1/ 200
  3. 3 3/ 100
  4. 4 6/ 550
  5. 5
    TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average
    3/ 100
  6. 6 2/ 550

Quick answers

from the figures on this page

Server

Is WeelRust DEV | Test Server online, and how reliable is it?

Players can join WeelRust DEV | Test Server: it is online. Its reported uptime points to a restart roughly 17 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 18 October 2026.

Which version of Rust does WeelRust DEV | Test Server run?

WeelRust DEV | Test Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is WeelRust DEV | Test Server located?

There is no region on WeelRust DEV | Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 195.209.211.18:28015.

Does WeelRust DEV | Test Server run smoothly?

The last 48 hours gave an average of 108 server fps, and it never went under 74. At its highest the count reached 47,090 entities: buildings, deployables and the rest. Memory use peaked at 2,857 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include WeelRust DEV | Test Server?

You'll find WeelRust DEV | Test Server on these themed lists at Rust Dashboard: Duo Rust servers, live now and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

What do the server tags on WeelRust DEV | Test Server mean?

These are the tags WeelRust DEV | Test Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): It holds 5 slots; ts2 (Group limit): 2 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is WeelRust DEV | Test Server?

0 players are playing on WeelRust DEV | Test Server right now, out of 5 slots. Averaged across the last seven days: 0 players, peaking at 3. It was busiest at 15:00 UTC over the last 48 hours, when it averaged 2 players.

How does WeelRust DEV | Test Server rank against other Rust servers?

Ranked #4,781 on the last seven days of player hours, WeelRust DEV | Test Server is in the top 21% of all ranked servers. It ranks #251 among duo servers.

Wipe schedule

What is the wipe schedule on WeelRust DEV | Test Server?

The record holds too few of WeelRust DEV | Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 10 days 19 hours ago.

Rules

What are the rules and settings on WeelRust DEV | Test Server?

You will not find a gather rate in the name of WeelRust DEV | Test Server. Teams cap at 2 players (duo). survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does WeelRust DEV | Test Server run?

A procedural map of size 3,000 with seed 12345 is what WeelRust DEV | Test Server runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join WeelRust DEV | Test Server?

Type client.connect 195.209.211.18:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players It holds 5 slots.
ts2
Group limit 2 is the most you can have per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.