Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 7
- Peak, 7 days
- 12
1% full
Rank
top 8%
7-day average
peak 12
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:58 UTC FW27d ago | 15 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 21/ 100
- 2 5/ 50
- 3 8/ 200
- 4 5/ 50
- 5 3/ 50
- 6 1/ 50
Quick answers
from the figures on this pageServer
Is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... online, and how reliable is it?
Players can join #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...: it is online. Its reported uptime points to a restart roughly 6 hours ago. Over the last 7 full days, 161 of 168 hours were online: 96%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run?
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... located?
No region tag comes from #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 195.18.27.20:35000.
Does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run smoothly?
Server fps averaged 56 over the last 48 hours and never dropped below 27. At its highest the count reached 217,762 entities: buildings, deployables and the rest. Memory use peaked at 8,412 MB. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
These Rust Dashboard lists include #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...: 3x Rust servers, live, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Who runs #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... and 1 other server we track both publish a devilrust.ru hostname, which points to the same operator in all likelihood.
What do the server tags on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... mean?
The game's server browser reads these tags from #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...: gmvanilla (Game mode): This server plays vanilla survival; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
As things stand, 4 players are on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |..., which holds 500 slots. Averaged across the last seven days: 3 players, peaking at 12. Across the last 48 hours, the peak came at 21:00 UTC with an average of 6 players.
How does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... rank against other Rust servers?
Player hours over seven days put #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... at #1,682, in the top 8% of all ranked servers.
Wipe schedule
What does wipe day look like on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
Its recent wipes averaged a peak of 15 players. On the latest wipe, 41 hours passed before the crowd peaked.
What is the wipe schedule on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
Once a month #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 15 hours ago. A monthly wipe schedule is set out in its tags.
Map and rules
What are the rules and settings on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
The name says #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... runs 3x gather. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run?
A procedural map of size 4,500 with seed 101042635 is what #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
The console in Rust opens with F1, and client.connect 195.18.27.20:35000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
