Rust Dashboard75,264 playing

[RU] Project Savage PVE X3 | NO RAID | NO KILL

Online 185.207.214.153:35000 checked 6m ago

3x monthly wipes moddedoxidepve

Players now

Live
1of 200
Full
0%
In queue
0
Peak, 48 hours
11
Peak, 7 days
19

0% full

Tue 23:00Thu 21:00players each hour · 48 hours · UTC

Rank

#1,308

top 6%

7-day average

6

peak 19

Last wipe

28d ago

monthly schedule

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

32wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 20hThu 5 Nov, 19:00 UTCFW
  • 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW28d ago 32 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1
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    9/ 50
  2. 2
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    4/ 100
  3. 3
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  4. 4
    RustyBuilders | PVE | 3x | Unique Dungeons | Raidable Bases | KEU · groups of 8+ · 3x · monthly · 2 on average
    5/ 40
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is [RU] Project Savage PVE X3 | NO RAID | NO KILL online, and how reliable is it?

[RU] Project Savage PVE X3 | NO RAID | NO KILL is up and taking players now. Its reported uptime points to a restart roughly 18 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [RU] Project Savage PVE X3 | NO RAID | NO KILL run?

On Windows, [RU] Project Savage PVE X3 | NO RAID | NO KILL runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is [RU] Project Savage PVE X3 | NO RAID | NO KILL located?

The name of [RU] Project Savage PVE X3 | NO RAID | NO KILL points to Europe, but no region tag is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 185.207.214.153:35000.

Does [RU] Project Savage PVE X3 | NO RAID | NO KILL run smoothly?

Server fps averaged 89 over the last 48 hours and never dropped below 48. At its highest the count reached 247,498 entities: buildings, deployables and the rest. It drew as much as 5,713 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include [RU] Project Savage PVE X3 | NO RAID | NO KILL?

You'll find [RU] Project Savage PVE X3 | NO RAID | NO KILL on these themed lists at Rust Dashboard: 3x Rust servers, live, Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

What do the server tags on [RU] Project Savage PVE X3 | NO RAID | NO KILL mean?

The game's server browser reads these tags from [RU] Project Savage PVE X3 | NO RAID | NO KILL: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): It holds 200 slots; ts10 (Group limit): 10 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [RU] Project Savage PVE X3 | NO RAID | NO KILL?

As things stand, 1 players are on [RU] Project Savage PVE X3 | NO RAID | NO KILL, which holds 200 slots. Its seven-day average is 6 players, and it reached 19 at the highest. The busiest point in the last 48 hours was 17:00 UTC, averaging 9 players.

How does [RU] Project Savage PVE X3 | NO RAID | NO KILL rank against other Rust servers?

Ranked #1,308 on the last seven days of player hours, [RU] Project Savage PVE X3 | NO RAID | NO KILL is in the top 6% of all ranked servers.

Reset times

What does wipe day look like on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

The average busiest point of its recent wipes was 32 players. On the latest wipe, 25 hours passed before the crowd peaked.

What is the wipe schedule on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

The only wipe on [RU] Project Savage PVE X3 | NO RAID | NO KILL is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 28 days 4 hours ago. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

A gather rate of 3x appears in the name of [RU] Project Savage PVE X3 | NO RAID | NO KILL. Up to 10 players can share a group. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does [RU] Project Savage PVE X3 | NO RAID | NO KILL run?

[RU] Project Savage PVE X3 | NO RAID | NO KILL runs a procedural map of size 4,250 with seed 1289664800, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join [RU] Project Savage PVE X3 | NO RAID | NO KILL?

Type client.connect 185.207.214.153:35000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://m.vk.com/projectsavage is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players It holds 200 slots.
ts10
Group limit 10 is the most you can have per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.