Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 2
0% full
Rank
top 25% · #1800 in EU
7-day average
peak 2
Last wipe
biweekly schedule
Next wipe
Wed 28 Oct, 16:18 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 61% in EU, and #368 of the trio servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 16:18 UTC, in 22h. Its biweekly schedule tag · low confidence
Coming wipes
- 22hWed 28 Oct, 16:18 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 14d 22hWed 11 Nov, 16:18 UTC
- 28d 22hWed 25 Nov, 16:18 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 42d 22hWed 9 Dec, 16:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 16:18 UTC13d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 64/ 100
- 2 3/ 50
- 3 0/ 500
- 4 39/ 150
- 5 80/ 400
- 6 35/ 200
Quick answers
from the figures on this pageServer details
Is TEST online, and how reliable is it?
Right now TEST is running. Its reported uptime points to a restart roughly 6 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does TEST run?
Rust network protocol 2635 and build 168909 is running on TEST, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is TEST located?
In Europe, TEST lists itself with the EU tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 195.18.27.175:35100.
Does TEST run smoothly?
Server fps averaged 316 over the last 48 hours and never dropped below 204. The world held as many as 81,739 entities, counting buildings, deployables and all the rest. At its highest, it took 2,912 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include TEST?
You'll find TEST on these themed lists at Rust Dashboard: Best Rust community servers, Europe's Rust servers, live, Rust tutorial servers, live, Vanilla Rust servers and Trio Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on TEST mean?
The game's server browser reads these tags from TEST: gmrust (Game mode): The game runs on standard Rust survival settings; mp200 (Max players): 200 is the slot count; ts3 (Group limit): Teams top out at 3; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for players who are new; ^o (Oxide): Oxide (uMod) provides the plugins here; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is TEST?
0 players are playing on TEST right now, out of 200 slots. Averaged across the last seven days: 0 players, peaking at 2.
How does TEST rank against other Rust servers?
TEST holds #5,557 for player hours across seven days, #1,800 in Europe, in the top 25% of all ranked servers. Among servers of the trio type, it sits at #368.
Reset times
What does wipe day look like on TEST?
The average busiest point of its recent wipes was 4 players. On the latest wipe, 28 hours passed before the crowd peaked.
What is the wipe schedule on TEST?
Too few wipes are on record for TEST to confirm its schedule, so the tag sets the prediction. On Wednesday 28 October at 16:18 UTC the next wipe is due. The world now in play was generated 12 days 22 hours ago. Wipes every two weeks, according to the schedule in its tags.
Rules
What are the rules and settings on TEST?
The name of TEST gives no gather rate. The limit is 3 players per group (trio). It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. Oxide plugins are loaded. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.
Which map does TEST run?
The game generates the procedural map on TEST, size 4,000 with seed 923801781. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
How to join
How do I join TEST?
The console in Rust opens with F1, and client.connect 195.18.27.175:35100 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://prostoj.store is where its website lives.
