Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:09 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 10:51 UTC28d ago | 1 | halved by day 1 | 15.1 days | 0 |
| Tue 29 Sep, 09:03 UTC30d ago | 3 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 100
- 2 2/ 50
- 3 1/ 50
- 4 1/ 50
- 5 0/ 100
- 6 1/ 50
Quick answers
from the figures on this pageServer details
Is ZweiMPeters Weekly Challenge online, and how reliable is it?
We last saw ZweiMPeters Weekly Challenge 5 days 4 hours ago. It is offline at the moment. The last 7 full days show 36% uptime, with 61 hours up out of 168. The first time Rust Dashboard recorded it was 28 September 2026.
Which version of Rust does ZweiMPeters Weekly Challenge run?
ZweiMPeters Weekly Challenge runs Rust network protocol 2634 and build 167781, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is ZweiMPeters Weekly Challenge located?
The region code for ZweiMPeters Weekly Challenge is uk1, and no region is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 194.69.160.15:28120.
Lists
Which Rust Dashboard lists and filters include ZweiMPeters Weekly Challenge?
The Rust Dashboard lists that carry ZweiMPeters Weekly Challenge are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ZweiMPeters Weekly Challenge mean?
The game's server browser reads these tags from ZweiMPeters Weekly Challenge: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): 20 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $ruk1 (Region code): This one carries the region code uk1; ^h (Hardcore): Fewer helpers and harsher survival: Facepunch's hardcore mode; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is ZweiMPeters Weekly Challenge?
At the moment ZweiMPeters Weekly Challenge is offline; it last showed 5 days 4 hours ago. Its average over the last seven days comes to 0 players.
How does ZweiMPeters Weekly Challenge rank against other Rust servers?
Player hours over seven days put ZweiMPeters Weekly Challenge at #15,341, in the top 69% of all ranked servers.
Reset times
What does wipe day look like on ZweiMPeters Weekly Challenge?
Its recent wipes averaged a peak of 2 players. 2 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on ZweiMPeters Weekly Challenge?
There is no next wipe to predict: ZweiMPeters Weekly Challenge wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 13 days 4 hours ago.
Map and rules
What are the rules and settings on ZweiMPeters Weekly Challenge?
The name of ZweiMPeters Weekly Challenge gives no gather rate. 8 players per group is the game's default, and that is the cap here. hardcore is the mode here, Facepunch's hardest mode. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does ZweiMPeters Weekly Challenge run?
The game generates the procedural map on ZweiMPeters Weekly Challenge, size 3,750 with seed 1234285160. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join ZweiMPeters Weekly Challenge?
The console in Rust opens with F1, and client.connect 194.69.160.15:28120 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/JCnRj3b7ND is where its website lives.
