Rust Dashboard32,155 playing

WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly

Offline 193.25.252.39:28016 checked 7h ago

2x weekly wipes moddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Wed 20:00Wed 21:00players each hour · 48 hours · UTC

Rank

#14,330

top 64%

7-day average

0

peak 1

Last wipe

20d ago

weekly schedule

Next wipe

6h

Thu 29 Oct, 10:59 UTC

Players

AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct10 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 10:59 UTC, in 6h. Its weekly schedule tag · low confidence

5.1 daysusual gapbetween real wipes
60%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  • 6hThu 29 Oct, 10:59 UTC
  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 14d 6hThu 12 Nov, 10:59 UTC
  • 21d 6hThu 19 Nov, 10:59 UTC
  • 28d 6hThu 26 Nov, 10:59 UTC
  • 35d 14hThu 3 Dec, 19:00 UTCFW
  • 42d 6hThu 10 Dec, 10:59 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:59 UTC20d ago 1 – running 0
Fri 2 Oct, 19:02 UTC26d ago 1 – 5.7 days 1
Sun 27 Sep, 15:43 UTC31d ago 1 – 5.1 days 1
Tue 22 Sep, 14:16 UTC36d ago 1 – 5.1 days 1
Tue 22 Sep, 07:33 UTC36d ago 1 – 0.3 days 0
Mon 21 Sep, 17:31 UTC37d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 329 on average
    461/ 490
  2. 2
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average
    44/ 1000
  3. 3
    Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 277 on average
    55/ 100
  4. 4
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 273 on average
    85/ 1900
  5. 5
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average
    23/ 100
  6. 6
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 129 on average
    8/ 700

Quick answers

from the figures on this page

About

Is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly online, and how reliable is it?

WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is not online right now, and 7 hours have passed since we last saw it. About 28 minutes ago it restarted, judging by the uptime figure it gives. The last 7 full days show 2% uptime, with 4 hours up out of 168. Our records for it start on 21 September 2026, when Rust Dashboard first saw it.

Which version of Rust does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly run?

Rust network protocol 2635 and build 168909 is running on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly located?

No region tag comes from WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly, though the name points to Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 193.25.252.39:28016.

Does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly run smoothly?

The last 48 hours gave an average of 119 server fps, and it never went under 119. Buildings, deployables and everything else added up to a peak of 84,070 entities. Memory use peaked at 2,067 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

These Rust Dashboard lists include WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

What do the server tags on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly mean?

The game's server browser reads these tags from WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

At the moment WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is offline; it last showed 7 hours ago. Its seven-day average is 0 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 20:00 UTC, averaging 0 players.

How does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly rank against other Rust servers?

Player hours over seven days put WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly at #14,330, in the top 64% of all ranked servers.

Wipe schedule

What does wipe day look like on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 2 hours after it began.

What is the wipe schedule on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

Too few wipes are on record for WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 10:59 UTC the next wipe is due. The world it runs now dates from 20 days 17 hours ago. Its tags carry a wipe schedule of once a week.

Map and rules

What are the rules and settings on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

The name of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly carries a 2x gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly run?

WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly runs a procedural map of size 3,750 with seed 2147483647, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

Type client.connect 193.25.252.39:28016 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://welikegaming.com/ is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.