Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 19
- Peak, 7 days
- 19
1% full
Rank
top 5%
7-day average
peak 19
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 27 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 196/ 225
- 2 102/ 200
- 3 49/ 200
- 4 35/ 100
- 5 54/ 300
- 6 55/ 200
Quick answers
from the figures on this pageServer details
Is [SA] Facepunch 2 online, and how reliable is it?
Right now [SA] Facepunch 2 is running. About 35 minutes ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [SA] Facepunch 2 run?
On Windows, [SA] Facepunch 2 runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is [SA] Facepunch 2 located?
No region is published by [SA] Facepunch 2. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 185.50.107.85:28015.
Does [SA] Facepunch 2 run smoothly?
Across the last 48 hours the average was 124 fps, with a floor of 102. Buildings, deployables and everything else added up to a peak of 133,251 entities. At its highest, it took 5,213 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [SA] Facepunch 2?
You'll find [SA] Facepunch 2 on these themed lists at Rust Dashboard: Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who runs [SA] Facepunch 2?
A playrust.com hostname is published by [SA] Facepunch 2, and by 124 other servers we track, so one operator most likely runs them all.
What do the server tags on [SA] Facepunch 2 mean?
These are the tags [SA] Facepunch 2 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game runs on standard Rust survival settings; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for players who are new; sc2 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [SA] Facepunch 2?
[SA] Facepunch 2 has 2 of its 350 slots filled at the moment. Its seven-day average is 7 players, and it reached 19 at the highest. It was busiest at 15:00 UTC over the last 48 hours, when it averaged 17 players.
How does [SA] Facepunch 2 rank against other Rust servers?
Player hours over seven days put [SA] Facepunch 2 at #1,169, in the top 5% of all ranked servers.
Reset times
What does wipe day look like on [SA] Facepunch 2?
Its recent wipes averaged a peak of 27 players. On the latest wipe, 47 hours passed before the crowd peaked.
What is the wipe schedule on [SA] Facepunch 2?
Wipes come once a month on [SA] Facepunch 2, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 13 hours ago. Wipes are listed as monthly in its tags.
Settings
What are the rules and settings on [SA] Facepunch 2?
No gather rate appears in the name of [SA] Facepunch 2. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It sits in the Official tab inside Rust. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.
Which map does [SA] Facepunch 2 run?
The game generates the procedural map on [SA] Facepunch 2, size 4,500 with seed 1046378604. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join [SA] Facepunch 2?
Type client.connect 185.50.107.85:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
